Re: [SUGGESTION] Slower keeps
Posted: Thu Sep 03, 2015 2:56 pm
keep lord alredy do nice damage, hp increase for his and door like x10 and it's good.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=4899
The intent I suppose is to fight all the mobs on the lower floor as an obstacle between you and the higher floor. When reality hits, the easymode zerg just runs past them because double ramp keeps are a thing. It probably doesn't help that the respawn time on mobs would make it kind of pointless to kill anything on the lower floor.Coryphaus wrote:Here's a question
Why are their all the pointless npc mobs in the bottom floor of the keeps and just makes a huge pointless dead zone that invaders can't engage in
Consider as well that most players are horribly over leveled for the T2 zones. 5 levels above what is intended.Tiggo wrote:yeah keep lord seriously need more hp (lik x10 ^^) he dies in seconds now.
Like you said npcs respawn so fast that much like body guards they serve no point in killing further more when the postern door works right and mdps can use bypass defenses/lock pick their will be a huge area they can't engage in or use aoe abilites for the fear of aggroing champswargrimnir wrote:The intent I suppose is to fight all the mobs on the lower floor as an obstacle between you and the higher floor. When reality hits, the easymode zerg just runs past them because double ramp keeps are a thing. It probably doesn't help that the respawn time on mobs would make it kind of pointless to kill anything on the lower floor.Coryphaus wrote:Here's a question
Why are their all the pointless npc mobs in the bottom floor of the keeps and just makes a huge pointless dead zone that invaders can't engage in
If you do manage to keep all the mobs on the lower floor dead, you could potentially block the backdoor from defenders getting in. That might be the only real benefit.
Londo wrote:I've ram and oil working, shouldn't be too long now for these changes to make it to ror. It should slow down keep takes.
Spoiler: