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Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 3:28 pm
by Mez
Doing what? ;)

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 3:41 pm
by noisestorm
I would highly appreciate switching RP with Punish the False btw : >

And yes. Confession tree like it is currently is just pure uselessness

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 3:44 pm
by Renork
Mez wrote:Doing what? ;)
Confession is such a crappy tree :>

The only reason why WH>WE......the hats...those sexy hats.

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 3:48 pm
by Coryphaus
Renork wrote: The only reason why WH>WE......the hats...those sexy hats.
Bikinis > Hats

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:03 pm
by tomato
mursie wrote:
tomato wrote:"6v6 Brah or GTFO"
6'ers 4 Lyfe!
#allidois6


Mhm salt.
What I find interesting - people discounting entire trees of classes as useless because the abilities have no group synergy (i.e Bretin's comments on RB and the witch-hunter tree that contains it).

The question must be asked - Was mythic just trolling when they made that tree? It clearly has no group synergy use right? So why was it made? Why would mythic build an entire tree around abilities that would be utterly useless in group play?

Or is there some greater force at work here? Did mythic perhaps believe their massive multiplayer online game should be multi-faceted? Not just contained to 6v6? (btw - I'm a 6v6 brony. #6's for life. So I find it repulsive that other forms of game play exist... but as a matter of devil's advocate I feel compelled to bring up these repulsive ideas).

I dunno - Seems odd to me. Non-viable group play trees on a # of classes. What were the original developers thinking? I mean just look at RB... it is so obviously not a group play ability. Right?
Still doesn't change the fact that this game is best balanced around 6vs6.
If you would have used your brain at any given time you would have realized we never said it should only be balanced around 6vs6, but that this is the best and easiest way.

And you example with rb is bad, the skill and tree are useless in general, not only for groupplay. (except for farming mb)

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:20 pm
by mursie
tomato wrote: Still doesn't change the fact that this game is best balanced around 6vs6.
Sounds like you think Mythic was trolling its player-base. Interesting.

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:24 pm
by Nanji
mursie wrote:
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Quick guys, get your avocados! More salt incoming!

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:28 pm
by mursie
Nanji wrote:
mursie wrote:
adsgdfsjfgngkajfdsnkgads
Quick guys, get your avocados! More salt incoming!
Bro - do you even 6?

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:30 pm
by Renork
Nanji wrote:
mursie wrote:
adsgdfsjfgngkajfdsnkgads
Quick guys, get your avocados! More salt incoming!

mmmm avocados with salt~

Re: Repel Blasphemy

Posted: Thu Dec 03, 2015 4:34 pm
by Nanji
mursie wrote:
Nanji wrote:
mursie wrote:
adsgdfsjfgngkajfdsnkgads
Quick guys, get your avocados! More salt incoming!
Bro - do you even 6?
#allidois6

Btw, isnt 6 the grp size in RoR? Coincident? I dont think so!