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Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 8:49 pm
by Azarael
TenTonHammer wrote:New sc system is great and all but will it address broken team comps?
If the devs would just put back in the sc management system that they had to control team group balance then that wouldn’t be an issue
But nope they decided to listen to crying late night NA players and removed it so scs are unbalanced messes again
?
The queue hasn't changed.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 8:53 pm
by Chaoself
double post
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 8:53 pm
by Chaoself
what will happen if casual premades get stomped in those sc and complains again? will have another kind of separate sc of separated sc's?
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:06 pm
by Ginto
I choose nothing. We don't need any changes.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:08 pm
by catholicism198
Chaoself wrote:what will happen if casual premades get stomped in those sc and complains again? will have another kind of separate sc of separated sc's?
Which is why people want a PuG-only option.
---
Next poll should be which SC would you like for a PuG-only SC:
I vote Reikland Factory.
Even when paired against premades it never turned into a full on spawn camp like the other maps.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:22 pm
by peterthepan3
Nah, Reikland is just capture the flag and avoid PvP. If PuGs get their own scenario (which they should), they should have to fight and engage in PvP to win their emblems. Only fair.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:27 pm
by Chaoself
reikland factory is about medalls farm.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:32 pm
by Gerv
Chaoself wrote:what will happen if casual premades get stomped in those sc and complains again? will have another kind of separate sc of separated sc's?
I think you are missing the point. This change would provide an option for solo and duo players to que for a particular scenario knowing that there will be no premades in this one scenario. It does not remove their ability to que for all scenarios or limit the rest of scenarios to only premades.
Groups of 3+ and anyone else who chooses can and will be placed in the large multiple scenario pool.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 9:52 pm
by Chaoself
Gerv wrote:Chaoself wrote:what will happen if casual premades get stomped in those sc and complains again? will have another kind of separate sc of separated sc's?
I think you are missing the point. This change would provide an option for solo and duo players to que for a particular scenario knowing that there will be no premades in this one scenario. It does not remove their ability to que for all scenarios or limit the rest of scenarios to only premades.
Groups of 3+ and anyone else who chooses can and will be placed in the large multiple scenario pool.
this game is casual enough to have a decent group and be able to win. what will be the next step: giving the gear for free? effort should be paid.if you won't lose vs a premade, just learn to group and do some friends. this is a MMO, not a single player game.
Re: Pug Sc options [Poll]
Posted: Sat Sep 10, 2016 10:36 pm
by navis
Sorry, I don't like either of those options. If anything Scenarios brackets should be widened/adjusted so as to most equally spread all players across the Tiers.
After that my idea is to have a system which either puts you in a loser bracket or winner bracket. If you win a match then you move into a next scenario against other that won. I think that would be cool but anyways there is way to few players here for any other option IMHO.
Oh this would be cool for city instances, too.