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Re: Patch Notes 14/4/2018

Posted: Sun Apr 15, 2018 9:44 am
by Darosh
Natherul wrote: Sat Apr 14, 2018 4:44 pm To add to this we have cases where its been reported that its been used to "spy" on the other faction.
I guess the next thing to bite the dust is the /who function and with it the realm pop addon?

Re: Patch Notes 14/4/2018

Posted: Sun Apr 15, 2018 12:42 pm
by dansari
Darosh wrote: Sun Apr 15, 2018 9:44 am
Natherul wrote: Sat Apr 14, 2018 4:44 pm To add to this we have cases where its been reported that its been used to "spy" on the other faction.
I guess the next thing to bite the dust is the /who function and with it the realm pop addon?
And character names

Re: Patch Notes 14/4/2018

Posted: Sun Apr 15, 2018 4:22 pm
by wargrimnir
dansari wrote: Sun Apr 15, 2018 12:42 pm
Darosh wrote: Sun Apr 15, 2018 9:44 am
Natherul wrote: Sat Apr 14, 2018 4:44 pm To add to this we have cases where its been reported that its been used to "spy" on the other faction.
I guess the next thing to bite the dust is the /who function and with it the realm pop addon?
And character names
Mini-map dots offend me as well.

Re: Patch Notes 14/4/2018

Posted: Sun Apr 15, 2018 5:04 pm
by Snoxx
wargrimnir wrote: Sat Apr 14, 2018 6:38 am [Abilities]

Torquemadra

[Warrior Priest]
In Pursuit - Ability set to Great Weapon only

[Disciple of Khaine]
Scent of Blood - Ability set to Dual Wield only.

Oh, you added the required code already. That was fast.

Since I was the one who suggested this as a possible solution, I'll add another suggestion:

Instead of linking it to Great Weapon or Dual Wield, make those abilities only work when Divine Fury tactic is slotted.
(in other words: don't hassle around with reducing the cooldown from 5 minutes to 30 seconds, just add "requires Divine Fury tactic" to the skill description)

This solves two problems:
- No healing WP/Dok will spend 15+1 points in the damage tree AND slot Divine Fury tactic.
- Damage spec with 1hand + dps book/chalice still has access to the new abilites.

So the healers wont have access to the silence breaker/escape charge ability (at least not without completely gimping themselves), while the melee dps-ers still have the full variety of spec options.