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Re: Who's next?

Posted: Mon Nov 30, 2020 7:53 pm
by kmark101
Ysaran wrote: Mon Nov 30, 2020 7:48 pm Are you sure you are not making this up? I've never felt such issue and I've never had problem dealing damage, even with my SH (before change)
Why would I make this up? :) This is irrelevant from factions or classes.

Re: Who's next?

Posted: Mon Nov 30, 2020 7:55 pm
by Ysaran
kmark101 wrote: Mon Nov 30, 2020 7:53 pm
Ysaran wrote: Mon Nov 30, 2020 7:48 pm
Are you sure you are not making this up? I've never felt such issue and I've never had problem dealing damage, even with my SH (before change)
Why would I make this up? :) This is irrelevant from factions or classes.
[/quote]
Sorry, english isn't my main language.What I mean is: are you sure you are not imaginating it?

Re: Who's next?

Posted: Mon Nov 30, 2020 10:42 pm
by Hardkoar
I'm just happy with more flat number increase on the dmg of WH, don't touch anything else, thanks.

Re: Who's next?

Posted: Tue Dec 01, 2020 1:57 am
by Mystry
Atropik wrote: Mon Nov 30, 2020 8:07 am
Mystry wrote: Mon Nov 30, 2020 7:06 am I've said for years that armor potions need to be removed from the game. Probably nerf armor talismans too.
So any light armor class should stay with negative dmg mitigation when fighting mara/wl? Got you!
Correct. Light armor should get squished in melee. Under no circumstances should a sorcerer/bright wizard/shaman/archmage/other light armor wearer be able to sit there and tank being hit in the face with an axe or sword because a potion makes their robes harder than diamond.

Also bring WH/WE up to medium armor.

Re: Who's next?

Posted: Tue Dec 01, 2020 6:43 am
by Nishka
Mystry wrote: Tue Dec 01, 2020 1:57 am
Atropik wrote: Mon Nov 30, 2020 8:07 am
Mystry wrote: Mon Nov 30, 2020 7:06 am I've said for years that armor potions need to be removed from the game. Probably nerf armor talismans too.
So any light armor class should stay with negative dmg mitigation when fighting mara/wl? Got you!
Correct. Light armor should get squished in melee. Under no circumstances should a sorcerer/bright wizard/shaman/archmage/other light armor wearer be able to sit there and tank being hit in the face with an axe or sword because a potion makes their robes harder than diamond.

Also bring WH/WE up to medium armor.
This can work both ways. Under no circumstances should a mara/choppa/WE be able to keep going after being hit in the face with molten plasma

Re: Who's next?

Posted: Tue Dec 01, 2020 6:48 am
by Mystry
Nishka wrote: Tue Dec 01, 2020 6:43 am
Mystry wrote: Tue Dec 01, 2020 1:57 am
Atropik wrote: Mon Nov 30, 2020 8:07 am

So any light armor class should stay with negative dmg mitigation when fighting mara/wl? Got you!
Correct. Light armor should get squished in melee. Under no circumstances should a sorcerer/bright wizard/shaman/archmage/other light armor wearer be able to sit there and tank being hit in the face with an axe or sword because a potion makes their robes harder than diamond.

Also bring WH/WE up to medium armor.
This can work both ways. Under no circumstances should a mara/choppa/WE be able to keep going after being hit in the face with molten plasma
It already does, as molten plasma relies on resistances which are vastly less effective than armor stacking is, along with higher general damage than most melee abilities, despite having the advantage of ranged. If anything, ranged damage should be lessened.

Re: Who's next?

Posted: Tue Dec 01, 2020 7:35 am
by Sundowner
Nishka wrote: Tue Dec 01, 2020 6:43 am
Mystry wrote: Tue Dec 01, 2020 1:57 am
Atropik wrote: Mon Nov 30, 2020 8:07 am

So any light armor class should stay with negative dmg mitigation when fighting mara/wl? Got you!
Correct. Light armor should get squished in melee. Under no circumstances should a sorcerer/bright wizard/shaman/archmage/other light armor wearer be able to sit there and tank being hit in the face with an axe or sword because a potion makes their robes harder than diamond.

Also bring WH/WE up to medium armor.
This can work both ways. Under no circumstances should a mara/choppa/WE be able to keep going after being hit in the face with molten plasma
Have u seen ranged dmg? it much much much more than melee

Re: Who's next?

Posted: Tue Dec 01, 2020 7:41 am
by MMXX43
blondgelockt wrote: Sun Nov 29, 2020 5:05 pmWH/WE
Only WH , WE is more than fine. WH is lacking in all aspects.

Re: Who's next?

Posted: Tue Dec 01, 2020 8:11 am
by Atropik
Mystry wrote: Tue Dec 01, 2020 1:57 am
Correct. Light armor should get squished in melee. Under no circumstances should a sorcerer/bright wizard/shaman/archmage/other light armor wearer be able to sit there and tank being hit in the face with an axe or sword because a potion makes their robes harder than diamond.

Also bring WH/WE up to medium armor.
What about ranged physical dps? They should melt everything?

Re: Who's next?

Posted: Tue Dec 01, 2020 8:15 am
by Ysaran
Wow, so kmark101 isn't the only one that have this issue? On my shammy I can easily tank a couple of dps, and if a can take so much damage isn't because of armor pot/talis. I can do it because of detaunt. If I have a guard and a healer I just can't die, no matter what. The same goes with my mDPSs. Honestly I think that your problem is with coordinated group and skillful player.

P.S. also because i'm too poor for armor talis :(