Re: Analyzing Order
Posted: Tue Mar 09, 2021 6:26 pm
Yeah, gotta level that Engi of mine, seems like Order is in dire state.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=44181
Maybe...same reason why order keep playing yolo-dps to pew-pew from walls...or solo-queue for 90 fcking scs to being farmed in the weeekend event => they want to sufferSponn wrote: Tue Mar 09, 2021 6:14 pmCause people just want to suffer?emiliorv wrote: Tue Mar 09, 2021 6:12 pmDestro winrate being better is totally logic, normal and intended => all those cities with 8 engis+5wh+6SW+ random dont go nowhere...there are plenty of order instances like this..Spoiler:
Have said SEVERAL times => destro being overpopulated means that:
-CITY: You need to form full wb to get pop: even with 24 man i have missed cities if queued after the firsts 15 mins
-CITY: mostly soloq dont get pop
-SC: soloq last loooonger, if you are a solo dps youre really fcked...
So having a harder access to instanced content foced desro player to:
-Team up: to maximice the chances to pop in city and reduce wait times for SC
-Good comps: maximice the chances to win => when you miss too much cities for overpop you need to win when you are lucky to get a pop. same for SCs...you cant wait 30 mins for a pop to lose
is not that hard to understand...
this is sadly 100% trueemiliorv wrote: Tue Mar 09, 2021 6:12 pmDestro winrate being better is totally logic, normal and intended => all those cities with 8 engis+5wh+6SW+ random dont go nowhere...there are plenty of order instances like this..
Have said SEVERAL times => destro being overpopulated means that:
-CITY: You need to form full wb to get pop: even with 24 man i have missed cities if queued after the firsts 15 mins
-CITY: mostly soloq dont get pop
-SC: soloq last loooonger, if you are a solo dps youre really fcked...
So having a harder access to instanced content foced desro player to:
-Team up: to maximice the chances to pop in city and reduce wait times for SC
-Good comps: maximice the chances to win => when you miss too much cities for overpop you need to win when you are lucky to get a pop. same for SCs...you cant wait 30 mins for a pop to lose
is not that hard to understand...
Imagine how much free time you'd have if you stopped inventing ridiculous theorycraft about Order classes, and actually played them.emiliorv wrote: Tue Mar 09, 2021 6:42 pm i would like to play some order classes, but im too lazy and have short time to play to start new toons...
but i will lose the beans i get paid for it...teiloh wrote: Tue Mar 09, 2021 6:52 pmImagine how much free time you'd have if you stopped inventing ridiculous theorycraft about Order classes, and actually played them.emiliorv wrote: Tue Mar 09, 2021 6:42 pm i would like to play some order classes, but im too lazy and have short time to play to start new toons...
teiloh wrote: Tue Mar 09, 2021 6:19 pm Engi is not > Magus, only debatable single target/sniper spec.
This screenshot is from 2/2/2 premade WB vs 2/2/2 premade WB.balvor877 wrote: Tue Mar 09, 2021 8:11 pm 7 mio damage and 8 Kills -.-.
I wonder what the outcome would be if guard would be less powerful. The order would perform so much better.
City without enough tanks = auto loss. This screenshot is the best proof. And why is that? Mainly because of guard.