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Re: Looking for ideas

Posted: Tue Jul 19, 2022 7:53 am
by Asderas27
1) Impeccable positioning ( toggle like reckless gamble) - tank player cannot leave guard range while active.
2) Godlike reflexes - Tank extends guard to all party members for 10 seconds after which they are left exhausted losing 30% block and parry rating and snared 40% for 10 secs.
2) Charge (Similar to WoW) - tank gap closer - Using charge doubles guard range for 7 seconds
3) Taskmaster - Using harsh words you empower your teammates to deal 1% increased damage per second for 10 seconds. If you manage to make a kill during this duration, your party gains significantly increased morale gain for 5 seconds. If you fail to get a kill during buff duration, your team is demotivated dealing 10% less damage for 10 seconds and reduces morale gain significantly.

more ideas coming soon :)

Re: Looking for ideas

Posted: Tue Jul 19, 2022 10:04 am
by rejndjer
just give me that dual wield SW that was advertised in intro cinemtic and i can die happy. it can even be worse specc then anything SW currently has, at least it'll look fabulous

Re: Looking for ideas

Posted: Tue Jul 19, 2022 10:52 am
by Alubert
Morradin wrote: Tue Jul 19, 2022 2:07 am Here's an idea ...
Add in Crit talismans like we had on live. Everything is already there in the game. :)

Lore friendly ideas
WE/WH grp healing; AoE finishers heal for 100% of dam caused everyone in group. Lore friendly because WE's deal with potions and WH's are basic clerics.
The WE is already group/wb friendly, just need to find reasons to include WH's into grps/wb's
WH currently has it.
Advaraka WH is first in the rankings.
The 6v6 shows the strength of the class in team play.

Re: Looking for ideas

Posted: Tue Jul 19, 2022 1:15 pm
by Akalukz
10 Second group 75% speed buff on a 60 sec cooldown with a %chance to lose all morale. For WH/WE

This will allow a group to catch up to stealth wh/we if/when they attack from the back lines.

Re: Looking for ideas

Posted: Tue Jul 19, 2022 3:23 pm
by RORquest
-encourage snb tanks-
-remove great weapon restrictions on abilities like Rending Blade, Three Hit Combo,Grudge Born fury Add tweaks like Hastened Dismissal.

Re: Looking for ideas

Posted: Tue Jul 19, 2022 5:47 pm
by Whyumadbro
How about throphy items that look like swords for classes. Like Bw gets a Sword on the hip, for style

Re: Looking for ideas

Posted: Tue Jul 19, 2022 6:13 pm
by Unbiased
IB
Grudge 404: [Morale 2] For 3 seconds, anyone hitting your defensive target with melee will suffer a very long knockback without immunity because no one should mess with the great book of grudges...

Re: Looking for ideas

Posted: Tue Jul 19, 2022 6:53 pm
by Machwar
Necromancer who can summons a lvl 1 skeleton, (semi caster / tank / healer as the summoner wants) the skeleton pex each time its owner kills 5 (or 10 or 15 people) and can up to lvl 5 (or 10 or 15), each lvl increasing the power of the skeleton spells
The Necromancer can cast some lifetap spells and buff for him and his creation only, and maybe the creation can do the same

Can be the same with drood summoning Ents I guess

Re: Looking for ideas

Posted: Tue Jul 19, 2022 7:00 pm
by Akalukz
Martok wrote: Tue Jul 19, 2022 2:50 am
Emissary wrote: Tue Jul 19, 2022 1:17 amWhat if guard was only half as effective?

That has been tried already. It didn't work out well.
Maybe less effective it gets, the further you move away, but with an increased range.

Re: Looking for ideas

Posted: Tue Jul 19, 2022 7:02 pm
by Akalukz
New Skill for S/B tank

Get Behind Me! - You take all damage for a non-party member for 5 seconds, 30 sec cooldown.