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Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 12:28 pm
by githappens
People complaining about 1v1 balance, regen etc - just group up. Those builds are completly useless vs guarded and healed people.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 12:55 pm
by Xiruccio
githappens wrote: Sat Dec 23, 2023 12:28 pm People complaining about 1v1 balance, regen etc - just group up. Those builds are completly useless vs guarded and healed people.
Stop advertising regen builds as something acceptable and normal, even more a meta, since it's just a mutation...existing by the mere fact that we don't pay for ''services'' here and as a result, a filter of ''ethics'' driven balance is non existent.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 1:28 pm
by githappens
Xiruccio wrote: Sat Dec 23, 2023 12:55 pm
githappens wrote: Sat Dec 23, 2023 12:28 pm People complaining about 1v1 balance, regen etc - just group up. Those builds are completly useless vs guarded and healed people.
Stop advertising regen builds as something acceptable and normal, even more a meta, since it's just a mutation...existing by the mere fact that we don't pay for ''services'' here and as a result, a filter of ''ethics'' driven balance is non existent.
They are fine. You sacrifice group viability for sake of rolfstomping people who don't come with proper spec and gear.
It's like complaining you've lost to someone who used regen pots, heal pots, absorb pots and even filthy armor pot just because you haven't used any. So unfair! Such abomination. Use game mechanics to gain edge, thats now games work. If you don't like something that just your personal problem.

Imagine nerfing regen in game where few instant cast 100 range dots can kill someone without pocket healer.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 2:03 pm
by Xiruccio
githappens wrote: Sat Dec 23, 2023 1:28 pm
Xiruccio wrote: Sat Dec 23, 2023 12:55 pm
githappens wrote: Sat Dec 23, 2023 12:28 pm People complaining about 1v1 balance, regen etc - just group up. Those builds are completly useless vs guarded and healed people.
Stop advertising regen builds as something acceptable and normal, even more a meta, since it's just a mutation...existing by the mere fact that we don't pay for ''services'' here and as a result, a filter of ''ethics'' driven balance is non existent.
They are fine. You sacrifice group viability for sake of rolfstomping people who don't come with proper spec and gear.
It's like complaining you've lost to someone who used regen pots, heal pots, absorb pots and even filthy armor pot just because you haven't used any. So unfair! Such abomination. Use game mechanics to gain edge, thats now games work. If you don't like something that just your personal problem.

Imagine nerfing regen in game where few instant cast 100 range dots can kill someone without pocket healer.
Sacrificing group viability for rolfstomping everything abusively, it's not an argument.
Is not like, ok it's only solo play, let it be abusive, nobody cares...but i will be here to advertise ''is only solo play in order to not get it nerfed''.
Nor is an argument that this game is about group play only, that's a big fat lie in order to ''portray'' solo imbalances like this one as been non-important.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:31 pm
by githappens
Xiruccio wrote: Sat Dec 23, 2023 2:03 pm
githappens wrote: Sat Dec 23, 2023 1:28 pm
Xiruccio wrote: Sat Dec 23, 2023 12:55 pm
Stop advertising regen builds as something acceptable and normal, even more a meta, since it's just a mutation...existing by the mere fact that we don't pay for ''services'' here and as a result, a filter of ''ethics'' driven balance is non existent.
They are fine. You sacrifice group viability for sake of rolfstomping people who don't come with proper spec and gear.
It's like complaining you've lost to someone who used regen pots, heal pots, absorb pots and even filthy armor pot just because you haven't used any. So unfair! Such abomination. Use game mechanics to gain edge, thats now games work. If you don't like something that just your personal problem.

Imagine nerfing regen in game where few instant cast 100 range dots can kill someone without pocket healer.
Sacrificing group viability for rolfstomping everything abusively, it's not an argument.
Is not like, ok it's only solo play, let it be abusive, nobody cares...but i will be here to advertise ''is only solo play in order to not get it nerfed''.
Nor is an argument that this game is about group play only, that's a big fat lie in order to ''portray'' solo imbalances like this one as been non-important.
Everything? Do you think such WE can efficiently 1 vs 2 against competent people, especially grouped people with heals or guard involved?

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:43 pm
by Sulorie
Xiruccio wrote: Sat Dec 23, 2023 2:03 pm
githappens wrote: Sat Dec 23, 2023 1:28 pm

They are fine. You sacrifice group viability for sake of rolfstomping people who don't come with proper spec and gear.
It's like complaining you've lost to someone who used regen pots, heal pots, absorb pots and even filthy armor pot just because you haven't used any. So unfair! Such abomination. Use game mechanics to gain edge, thats now games work. If you don't like something that just your personal problem.

Imagine nerfing regen in game where few instant cast 100 range dots can kill someone without pocket healer.
Sacrificing group viability for rolfstomping everything abusively, it's not an argument.
Is not like, ok it's only solo play, let it be abusive, nobody cares...but i will be here to advertise ''is only solo play in order to not get it nerfed''.
Nor is an argument that this game is about group play only, that's a big fat lie in order to ''portray'' solo imbalances like this one as been non-important.
(Edit wrong quote)

Quit playing solo with your 2h WP, if the chance of meeting stronger classes is bothering you.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:45 pm
by lemao
Solo heroes complaining about solo balancing which should be the last thing the devs should focus on in this game, yawn.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:48 pm
by Xiruccio
Sulorie wrote: Sat Dec 23, 2023 3:43 pm
Xiruccio wrote: Sat Dec 23, 2023 2:03 pm
githappens wrote: Sat Dec 23, 2023 1:28 pm

They are fine. You sacrifice group viability for sake of rolfstomping people who don't come with proper spec and gear.
It's like complaining you've lost to someone who used regen pots, heal pots, absorb pots and even filthy armor pot just because you haven't used any. So unfair! Such abomination. Use game mechanics to gain edge, thats now games work. If you don't like something that just your personal problem.

Imagine nerfing regen in game where few instant cast 100 range dots can kill someone without pocket healer.
Sacrificing group viability for rolfstomping everything abusively, it's not an argument.
Is not like, ok it's only solo play, let it be abusive, nobody cares...but i will be here to advertise ''is only solo play in order to not get it nerfed''.
Nor is an argument that this game is about group play only, that's a big fat lie in order to ''portray'' solo imbalances like this one as been non-important.

Quit playing solo with your 2h WP, if the chance of meeting stronger classes is bothering you.
Stop normalizing abuses.
I play an archetype that exists, versus ''inventions'' which are only correct in a private server setting that are not a class per se.

Regen and absorbs mutilates the game's essence, it's core.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:50 pm
by Sulorie
Xiruccio wrote: Sat Dec 23, 2023 3:48 pm [
Stop normalizing abuses.
I play an archetype that exists, versus ''inventions'' which are only correct in a private server setting that are not a class per se.
What you excessively call abuse is a power gap between classes in certain environments and this is by design. There is no reason beyond "nice to have" to make your class viable in solo play.

Re: Solo WE vs 6? No problem

Posted: Sat Dec 23, 2023 3:53 pm
by Xiruccio
Sulorie wrote: Sat Dec 23, 2023 3:50 pm
Xiruccio wrote: Sat Dec 23, 2023 3:48 pm [
Stop normalizing abuses.
I play an archetype that exists, versus ''inventions'' which are only correct in a private server setting that are not a class per se.
What you excessively call abuse is a power gap between classes in certain environments and this is by design. There is no reason beyond "nice to have" to make your class viable in solo play.
Nope, a rogue archetype should not tank heal itself and deal damage at the same time.
That will re-structure the entire understanding of what is medieval fantasy Roleplay environment.
But people, blinded by their own need of validation, they don't care if the game mutilates itself as long as they win.
Even if deep down they know that the way of how they did it, is not ...''normal''.(see archetype above).
So, it's pretty much a struggle between normality and absurdity...with a big question mark on the ''absurdity'' as a rational reaction.