Re: Killboard KDR should be removed!
Posted: Fri Jan 12, 2024 8:42 pm
Been playing for about 5 years, do what you will with that info.
There is a real issue that the server has been facing for the past 2 years, and it is steadily increasing in intensity:
That is, people who play this game without understanding the objectives of a battle be that scenario or RvR.
That is more common in scenarios, where, unless someone joins with a guild group (and then, sometimes not even then) people will simply not comprehend
that they are supposed to be securing objectives and will NOT try to understand or ask what those should be or how to achieve them.
I am certainly not alone in noting that lately, players will join a scenario and attempt to surrender it if THEY ALONE are not scoring enough kills, due to it having a negative effect on their score. Even new players not understanding how the killboard works will immitate others players and throw matches that way.
Then on the other hand, even if things are going their favor kill-wise, they will completely ignore scenario objectives usually allowing the opposite team to win the scenario, even if they were battered around in it.
People have to spam directions in scenario chat for anyone to listen and then usually that only results in backchat or people idling in scenarios if they are not getting enough kills.
Making groups through lfg chat does little to help as well, most people nowadays simply do not know scenario rules, don't want to learn them and simply disregard them.
This kind of degrades one of the most important facets of the game: strategy.
And that brings me to the RvR aspect of this post, simply people being afraid of failing at it or not scoring enough kills.
I've led enough sieges to know that if you keep people focused, it's fairly easy to beat someone at even numbers when you're attacking them, utilizing various tricks and strategies. Nowadays people will NOT siege unless they are in far greater numbers than the attackers and will most of the time not even seek to fight people on equal terms.
Some leaders that I will not name but nonetheless you can easily identify make a silly habbit or running around the lakes, not doing any objectives, in full warbands trying to chase down the most one-sided fights of all, two or three people all the while refusing to assist in any raids or delivering any resources, simply because it's easy or because that's a foolproof way of raising their stats.
Sure, most of what I've detailed here isn't only attributed to the Killboard but the Killboard feeds into that mentality and it is what has somewhat lessened the game experience for a lot of us.
One of the assets of this game is tactical fights. I'd hazard to say that is truly the unique selling point of Warhammer in general, not elves, orks and dwarves. You can get that stuff anywhere.
But a living world embroiled in conflict where you either stick with your allies or perish.
If you want mindless 1v1 pvp or big boy numbers to show off to your mom in hope of her ever feeling proud of you (which she NEVER will), there's a plethora of other games out there for you.
The question is, where do we go from here?
I am in favor of removing the killboard as well, it really serves no other reason other than being a lightning rod for subhumans,
I highly doubt anyone disagrees with that, but further than that, how do you rehabilitate people out of this toxic behavior?
I'd like to hear your opinions.
There is a real issue that the server has been facing for the past 2 years, and it is steadily increasing in intensity:
That is, people who play this game without understanding the objectives of a battle be that scenario or RvR.
That is more common in scenarios, where, unless someone joins with a guild group (and then, sometimes not even then) people will simply not comprehend
that they are supposed to be securing objectives and will NOT try to understand or ask what those should be or how to achieve them.
I am certainly not alone in noting that lately, players will join a scenario and attempt to surrender it if THEY ALONE are not scoring enough kills, due to it having a negative effect on their score. Even new players not understanding how the killboard works will immitate others players and throw matches that way.
Then on the other hand, even if things are going their favor kill-wise, they will completely ignore scenario objectives usually allowing the opposite team to win the scenario, even if they were battered around in it.
People have to spam directions in scenario chat for anyone to listen and then usually that only results in backchat or people idling in scenarios if they are not getting enough kills.
Making groups through lfg chat does little to help as well, most people nowadays simply do not know scenario rules, don't want to learn them and simply disregard them.
This kind of degrades one of the most important facets of the game: strategy.
And that brings me to the RvR aspect of this post, simply people being afraid of failing at it or not scoring enough kills.
I've led enough sieges to know that if you keep people focused, it's fairly easy to beat someone at even numbers when you're attacking them, utilizing various tricks and strategies. Nowadays people will NOT siege unless they are in far greater numbers than the attackers and will most of the time not even seek to fight people on equal terms.
Some leaders that I will not name but nonetheless you can easily identify make a silly habbit or running around the lakes, not doing any objectives, in full warbands trying to chase down the most one-sided fights of all, two or three people all the while refusing to assist in any raids or delivering any resources, simply because it's easy or because that's a foolproof way of raising their stats.
Sure, most of what I've detailed here isn't only attributed to the Killboard but the Killboard feeds into that mentality and it is what has somewhat lessened the game experience for a lot of us.
One of the assets of this game is tactical fights. I'd hazard to say that is truly the unique selling point of Warhammer in general, not elves, orks and dwarves. You can get that stuff anywhere.
But a living world embroiled in conflict where you either stick with your allies or perish.
If you want mindless 1v1 pvp or big boy numbers to show off to your mom in hope of her ever feeling proud of you (which she NEVER will), there's a plethora of other games out there for you.
The question is, where do we go from here?
I am in favor of removing the killboard as well, it really serves no other reason other than being a lightning rod for subhumans,
I highly doubt anyone disagrees with that, but further than that, how do you rehabilitate people out of this toxic behavior?
I'd like to hear your opinions.