Re: [DEV DIARY] - OCTOBER 2015
Posted: Thu Oct 08, 2015 1:33 pm
got question, original WAR servers was for how many ppl?
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=6791
Imagine Lv 30s rolling over people fresh to T2 in the RVR lakes. it's already pretty brutal with Lv 26s out there.Bignusty wrote:So no new lvl cap before we put t3 ? =/
This. ^Abolition wrote:Imagine Lv 30s rolling over people fresh to T2 in the RVR lakes. it's already pretty brutal with Lv 26s out there.Bignusty wrote:So no new lvl cap before we put t3 ? =/
Kaosa wrote:I don't understand the T3 delay, it's going to lag at peak times no matter what.
(Maybe they're hoping people will quit?)
From what it sounds like - bandwidth is becoming too expensive for them.
Yup. And we're well aware of this effect, which is why we're staying in T2 for the moment. T3 and T4 should indicate great improvements in the server, and right now, we can't deliver the necessary standard for that.Luuca wrote:This. ^
The Dev team takes a lot of heat all the time. Aside from the obvious favoritism that Az displays all the time (), I think they are doing a great job and moving ahead under optimal server conditions is for the best.
I know several players from live who've told me that they are going to wait for T4 to be running before leaving the game(s) they are playing now and investing time in RoR. With that in mind, T3 and T4 could really spike the player base totals.
Doesn't take a tinfoil hat to hide the fact that server costs for 750 concurrent players is extremely expensive for 1 person.Tiggo wrote:Kaosa wrote:I don't understand the T3 delay, it's going to lag at peak times no matter what.
(Maybe they're hoping people will quit?)
From what it sounds like - bandwidth is becoming too expensive for them.
yes you have it right, now put on your tinfoil cap. !! fast! they coming!