Re: About Reduce AOE Damage RvR Broken
Posted: Mon Jan 21, 2019 3:23 pm
To break up the blob mentality it will take both the stick and the carrot. You'd need a combined approach, that both punishes people for blobbing up, and rewards them for splitting. Options could be:
1. When more than 48 people of the same realm are within 200ft? of each other they have their wounds reduced by X%. Then X+% at 72 people. Doesn't apply in keep range/or if you have AAO over 80%
2. When more than 48 people of the same realm are within Xft of each other they have their movement speed reduced by X%. Then X+% at 72+ people. Doesn't apply in keep range/or if you have AAO over 80%
3. Pity ticks of renown on BOs stop after the first 24 people. So the 25th person that arrives has to move to a different BO to get ticks.
4. Give rewards for holding all the BOs concurrently for X period of time. This could be much faster keep ranking and/or larger renown ticks from BOs. the longer you hold them, the better it gets. So when there is a VERY dominant realm, they can push for the keep faster - where the defenders might actually have a chance of doing something. So WBs actually split to try to actively hold all BOs, instead of just zerging in a big blob between 2, or sitting on 1 BO and wating like mid BO in Praag or tavern BO in Tala land.
1 gives premade WBs the ability to fight back against larger numbers
2 allows smaller scale players and soloers a chance to avoid mega blobs
3+4 forces/encourages people to spread out over the zone onto all the objectives.
Any/All of these options could work in conjunction with the removal of the AoE cap. I don't really care about the AoE side of things.
1. When more than 48 people of the same realm are within 200ft? of each other they have their wounds reduced by X%. Then X+% at 72 people. Doesn't apply in keep range/or if you have AAO over 80%
2. When more than 48 people of the same realm are within Xft of each other they have their movement speed reduced by X%. Then X+% at 72+ people. Doesn't apply in keep range/or if you have AAO over 80%
3. Pity ticks of renown on BOs stop after the first 24 people. So the 25th person that arrives has to move to a different BO to get ticks.
4. Give rewards for holding all the BOs concurrently for X period of time. This could be much faster keep ranking and/or larger renown ticks from BOs. the longer you hold them, the better it gets. So when there is a VERY dominant realm, they can push for the keep faster - where the defenders might actually have a chance of doing something. So WBs actually split to try to actively hold all BOs, instead of just zerging in a big blob between 2, or sitting on 1 BO and wating like mid BO in Praag or tavern BO in Tala land.
1 gives premade WBs the ability to fight back against larger numbers
2 allows smaller scale players and soloers a chance to avoid mega blobs
3+4 forces/encourages people to spread out over the zone onto all the objectives.
Any/All of these options could work in conjunction with the removal of the AoE cap. I don't really care about the AoE side of things.