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Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 6:39 pm
by oaliaen
which dungeons contribute for full group token...i just did sacellum and quest didnt counted.

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 6:43 pm
by peterthepan3
oaliaen wrote: Sat Jul 13, 2019 6:39 pm which dungeons contribute for full group token...i just did sacellum and quest didnt counted.
Do the bosses that give influence in BB/BWE to get the quest.

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 7:00 pm
by oaliaen
peterthepan3 wrote: Sat Jul 13, 2019 6:43 pm
oaliaen wrote: Sat Jul 13, 2019 6:39 pm which dungeons contribute for full group token...i just did sacellum and quest didnt counted.
Do the bosses that give influence in BB/BWE to get the quest.
yea, make sense..would be very easy on the contrary hahaha :mrgreen:

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 7:01 pm
by peterthepan3
oaliaen wrote: Sat Jul 13, 2019 7:00 pm
peterthepan3 wrote: Sat Jul 13, 2019 6:43 pm
oaliaen wrote: Sat Jul 13, 2019 6:39 pm which dungeons contribute for full group token...i just did sacellum and quest didnt counted.
Do the bosses that give influence in BB/BWE to get the quest.
yea, make sense..would be very easy on the contrary hahaha :mrgreen:
Literally did Sacellum like you guys, hoping for a 'quick fix' =D

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 7:17 pm
by Grunbag
Herthin wrote: Sat Jul 13, 2019 6:29 pm
ReturnOfReckoning wrote: Sat Jul 13, 2019 8:10 am
[Dungeons]

Bilerot Burrow :
- Ssyrdian Morbidae will reduce the damage he takes every 2 seconds . His defense appears to be incrediblely low.
This guy was a pain in the behind before, harder than any GB or most BS bosses.
Now he gets a buff - am i the only one...
ReturnOfReckoning wrote: Sat Jul 13, 2019 8:10 am [Fortresses]

- Removed the bonus 2 invader token for defender win as people were throwing zones to get to a defense.
There is some persons that will question to actively defend a fort in the first place then. Bagrolls? lol.
"Why helping making something that is considered not as "the most exiting content" but somehow needed for some classes even longer?" they may ask themselves.
I may remind that the objective is to hold the attacker back for more than one hour, what is quite exhausting sometimes.

I mean: we already had enough problems with slackers and afkers uhm halfarsed palyers - now they have a reason to do so.
A lot of player rush him in less than 2 min. Also with 2 tank you can survive

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 8:41 pm
by peterthepan3
Domination seems to be kicking in perfectly now, awesome work.

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 9:03 pm
by zzzRevanzzz
"Thx" for buff to Ssyrdian - my most hated boss in whole GB/BB/BE/BS...

Re: Patch Notes 13/07/2019

Posted: Sat Jul 13, 2019 9:41 pm
by Machwar

Re: Patch Notes 13/07/2019

Posted: Sun Jul 14, 2019 3:20 am
by anarchypark
empty fort ( 10~20 defenders ) shouldn't give full reward, IMO.
force attackers look for fight, not empty fort.
scale down rewards depend on activity, or number maybe?
fort system is getting polished. keep up the good work plz.

Re: Patch Notes 13/07/2019

Posted: Sun Jul 14, 2019 3:55 am
by scubulus
is server down? I can't log in and curious as to whether or not i messed up the install.. :(