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Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 4:18 pm
by Bullet
Witch Hunter:
1) Burn armor should be off the gcd. When used from more than 5 ft breaks invisibility with no effect - debuff, buff, accusations (same with WE).
2) Burn heretic, if used with Blessed Bullets of Confession only deals additional damage without healing debuff effect;
3) Incognito is always interrupted with instant damage (same with WE);
4) Torment both separately and with Feinted positioning works properly in pvp, doesn't work with npc.
5) Feinted positioning allows all damaging abilities exept auto attack ignore armor while active. Seems this is a kind of a global problem with armor penetration and armor debuffs (same with WE ofc.).
6) Career resourses of both classes (WH & WE) should have timer - about 15s when they are active. When time's up they are to dissapear;
7) Blessed bullets of Purity seems to be working correctly, despite of showing buff of initiative instead of debuff in your foes stat window. Feels that they increase crit chanse when used on a foe (same with WE).

Global Chardge problem: using abilities (all which don't require target) while on Charge, doesn't interrupt it.

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 5:03 pm
by murmelon
Bright Wizard
Fiery blast - isn't causing to Explosion.
Pyroclastic Surge - effect (+50% to build time) isn't working.

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 5:23 pm
by navis
Bright Wizard

AOE abilities (all) AOE diameter/radius too large
Boiling Blood (pve) doesn't pull aggro at 1st dot apply (irrelevant if you ask me, not worth fixing unless there is a importance to it)
Auto Attack - triggers Flames of Rhuin
Emperors Ward - doesn't work
Smoke Screen - cone of fire to small (should be 100%)

also: just a bug in general I think - just standing around I get "Your Flames of Rhuin hits Something for 60 dmg."... over and over.

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 6:00 pm
by Tesq
Bullet wrote:Witch Hunter:
3) Incognito is always interrupted with instant damage (same with WE);
Well incognito worked that way you cannot hide if get hit. If you try to hide cast get interrupt

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 6:14 pm
by SigmarPriest
Hello,

more please i can not imagen that this classes have no or only this less bugs.

Squig Herder
Shaman
White Lion
Shadow Warrior
Archmage


what do you mean with
Smoke Screen - cone of fire to small (should be 100%)? I am not sure what Kind of mechanics you mean regarding this ability

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 6:15 pm
by Bullet
Tesq wrote:
Bullet wrote:Witch Hunter:
3) Incognito is always interrupted with instant damage (same with WE);
Well incognito worked that way you cannot hide if get hit. If you try to hide cast get interrupt
Yes, that's clear. I'm talking about a situation when you are invisible and got hit. In the origin WAR there was some % chanse to lose invisibility, quite small. And ofc not every hit broke your invisibility, as it is now. In such way it is almost useless.

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 6:26 pm
by Tesq
ohhhhhhhhhhh gotcha now

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 6:54 pm
by navis
SigmarPriest wrote:Hello,

Smoke Screen - cone of fire to small (should be 100%)? I am not sure what Kind of mechanics you mean regarding this ability
hi..
This abilities you can't fire if you are not facing the enemy... It not always like this nor the same as other Detaunt eg Slayer/RP. If you intend this then it's not a bug, just sayin.

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 7:02 pm
by navis
WP/Dok Divine Assault - this one won't break if you run OR if your enemy runs away from you

Re: [Devs Need Help] Ability bugs list

Posted: Sun May 17, 2015 7:10 pm
by Dana
navis wrote:WP/Dok Divine Assault - this one won't break if you run OR if your enemy runs away from you
Does it break on live server?Never noticed.