Re: Patch Notes 26/08/2020
Posted: Wed Aug 26, 2020 5:52 pm
The scoreboard change to track protection (and objectives) is very welcome. Thank you.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=40621
or you use choppa/engi pull to get enemy champ inside your spawn, and hope their continued aoe spam hits someone to death, which then terminates the champ from the fight.Goryak wrote: Wed Aug 26, 2020 4:44 pmSo basically it is now an approved tactic in S3 city to keep your champs near your own barrier with everyone else inside and just let the non champs inside barrier die in the hopes the DB is from an enemy champ just to see him get insta killed?ReturnOfReckoning wrote: Wed Aug 26, 2020 3:00 pm - Killing a player at their spawn will now kill you. Applies everywhere except in keeps.
Lovely to see a 4 piece proc from random PVE set be considered equal to a 7 piece proc from PVP city grind.Spoiler:![]()
At leats increase chance to proc or ammount of RF/SE proc fom Sov...
Then ppl ask why always healers are needed and no one wants to roll one... maybe trying to encourage to roll more dpsJeliel80 wrote: Wed Aug 26, 2020 5:05 pm What is the rationale on the huge nerf Sovereign 7pc to DoK/WP? (at least leave it at 45...)
First increased damage from combat formula now a proc nerf on healers set, that already scale badly compared to dps ones?
I guess you're onto something...
This has already applied in city and scenarios for some time. The change is to apply it outside of SCs as well.Detangler wrote: Wed Aug 26, 2020 5:37 pmHmmm... this brings up a really good point - I can see this easily getting exploited in cities. Id love to hear a dev response to thisGoryak wrote: Wed Aug 26, 2020 4:44 pmSo basically it is now an approved tactic in S3 city to keep your champs near your own barrier with everyone else inside and just let the non champs inside barrier die in the hopes the DB is from an enemy champ just to see him get insta killed?ReturnOfReckoning wrote: Wed Aug 26, 2020 3:00 pm - Killing a player at their spawn will now kill you. Applies everywhere except in keeps.
For the record...i loved zealots before thsi patch lolOpeteh wrote: Wed Aug 26, 2020 6:39 pm And all of the sudden people started to appreciate Zealots...
p.s. guys, nerf incomming
Indeed it has but it's still not ok to possibly lose s3 champs cus of something so trivial.dalen wrote: Wed Aug 26, 2020 6:26 pmThis has already applied in city and scenarios for some time. The change is to apply it outside of SCs as well.Spoiler: