Re: [DEV DIARY #2]
Posted: Wed Jun 03, 2015 10:27 am
hmm only thing I remember is, take BO's, gather supplies, get 4 stars, grab a ram in your keep and rush to destro keep.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=4068
No.Coryphaus wrote:so in this version if the opposing faction destroys the ram will they get that buff that gives you like temporary crits?
Arslan wrote: 1) Fall damage will work in t2?
No
2) AA will be able to hit people through obstacles? Will RDPS be able to kill people who are inside the keeps?
Yes and yes - I posted an explanation about this before - it cannot be fixed without the server being able to load the level geometry
3) In ORvR, when a person is killed, who will be getting the credit? Shall it be divided to everyone who attacked the killed person ACCORDING TO THEIR CONTRIBUTION ON THE KILL, or the deathblow thief will get the full credit?
HOLY HELL CAPS
It uses old handling atm, and will unless someone changes it - because I've more than enough to deal with on tactics
4) Warbands will work?
No - group packets haven't been worked out
5) Siege equipement will work?
No idea
6) Cross faction talk will stop at last?
Doubt that highly - make a poll and give me a mandate and we'll see
7) Zone flip will work as it should? I am pretty tired of scen grinding for renown myself. It is fun, but I miss ORvR fat rewards too much.
No idea
My last question, just to keep heads up:
8) What flipping system shall be used?
No idea
Again, I know this is Alpha etc. Tbh, we are just lucky Dyox gave the devs here the codes (even after 4 months) to make this project possible. But if the issues above do not get fixed, the t2 will be very problematic.
They will, and you're correct in that this is going to be a pain to deal with...Arslan wrote:AoE attacks though make me sceptical. Several maras/engis/maguses/sorcs/bws/slayers/choppas may exploit hard and wipe groups inside the keeps' 1st floor.
what do you think, was the oil for initiallyamputationsaw wrote:so back in the days before 1.4 it was possible to attack keep doors with direct dmg even in T3 and 4? I sadly just know the times where you needed am ram or cannon to destroy the door. This system in the video is completely new to me