Re: Thousands of Shaman everywhere
Posted: Fri Sep 25, 2020 12:02 pm
Just make run away! dispellable when using skill, problem solved
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=41216
Shadow Warrior has a ranged snare too. It should be not such issue to slow a Shaman.
Yeah, lets destroy the entire feeling of playing a shaman of all specs (never played anything but healing) based on an 1v1 argument and terrible players. Sounds like an amazing idea.Sundowner wrote: Fri Sep 25, 2020 12:02 pm Just make run away! dispellable when using skill, problem solved
well well they took away runefang (kight specificity) and gave it to chosen for way less reasons.jughurta69 wrote: Thu Sep 24, 2020 6:43 pmSeriously Nerf Run Away??? is the specificity of goblins . May be nerf rampage , pounce , shadow step , wings of heaven etc... all classes have a specificityGrock wrote: Thu Sep 24, 2020 5:42 pm Goblin Run Away tactic needed nerfs for years, it should be at least interrupted on cast like Quick Escape, weapon procs and mdps Charges, but im not sure if even that would be enough
This practically constant Flee together with ability to just cleanse snares off of yourself every few seconds while also having multiple snare options of your own, is just ridiculously out of place in this game.
Spoiler:
Orkni serously with your classe you have rampage , rune of absportion , stun undefendable . play with yours weapons
The only classe without predator is the SW 2 stun, bump or full decurse , wirlhing pin , shadow step , disarm without parry . dps range , dps melee , burst etc.... , stance assault insane .. ( destro cry , no? )
PS Gob have Run Away , elf have mobility
PS english google tard lol . Good game all