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Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 3:31 pm
by Gangan
A quick question: How many of those who are complaining about the new prices have actually played this patch and checked how the the drop-rates/amount from playerkills, keeps, locks and so on are in comparison to the old system?😅
I can probably check it myself on the weekend, but I'm curious about this, too. ^^

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 3:42 pm
by Stinkyweed
Phew, glad I logged in last night and bought stacks or VANQ pots!! ...just wish I bought more.

:mrgreen:

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:03 pm
by squiggastolemybike
Gangan wrote: Wed Mar 09, 2022 3:31 pm A quick question: How many of those who are complaining about the new prices have actually played this patch and checked how the the drop-rates/amount from playerkills, keeps, locks and so on are in comparison to the old system?😅
I can probably check it myself on the weekend, but I'm curious about this, too. ^^
26 crests from captured fort (i joined near the end of stage 2) and 24 crests from green bag at fort.

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:19 pm
by shoelessHN
squiggastolemybike wrote: Wed Mar 09, 2022 4:03 pm
Gangan wrote: Wed Mar 09, 2022 3:31 pm A quick question: How many of those who are complaining about the new prices have actually played this patch and checked how the the drop-rates/amount from playerkills, keeps, locks and so on are in comparison to the old system?😅
I can probably check it myself on the weekend, but I'm curious about this, too. ^^
26 crests from captured fort (i joined near the end of stage 2) and 24 crests from green bag at fort.
That fort was worth 5 heal pots. Congrats. Well worth the time!

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:28 pm
by navis
Evilest wrote: Wed Mar 09, 2022 11:16 am
> All scenario flags with proximity capture mechanic are now possible to capture even if enemies are nearby as long as your realm has more players near the flag. However if both realms still have players near the flag it will be captured at half speed. So while a single player can't completely stop more enemies from capping, they can slow it down.

Hmmm.. Isn't this a sort of a nerf to the role of snb tanks...
There is still a lot of scenarios which require capture, like Khaines Embrace or Gromrils Crossing.

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:29 pm
by Tanski
8 war crests for fort loss…. xD

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:33 pm
by zumos2
Tanski wrote: Wed Mar 09, 2022 4:29 pm 8 war crests for fort loss…. xD
A solid 1 potion!

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:36 pm
by shoelessHN
zumos2 wrote: Wed Mar 09, 2022 4:33 pm
Tanski wrote: Wed Mar 09, 2022 4:29 pm 8 war crests for fort loss…. xD
A solid 1 potion!
Or like 1/5th of a tier 2 chest piece!!

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 4:51 pm
by jshort
Before patch you need about 16 fort wins to buy the invader chest (no bags counted) now you need 32, t4 sc win still gives you 6 medals but rr61 weapon sc cost now 1000 war crests >> nice 70% price increase (not calculated with the increased prices for rr45 weapons etc)
this is ridiculous

Re: Patch Notes 09/03/2022

Posted: Wed Mar 09, 2022 5:01 pm
by devilx2022
just watch the player count shrink............