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Re: DPS WP in a Warband setting

Posted: Tue May 06, 2025 10:48 pm
by SilentSnorlax
Uchoo wrote: Tue May 06, 2025 3:11 am
SilentSnorlax wrote: Mon May 05, 2025 3:06 am I love how everyone is taking the 3x soulfire damage completely out of context. I specifically said it needed to be doubled (2x) if not tripled. Implying the numbers would have to looked at and adjusted accordingly. Everyone just reads the post half-ass, sees buff an ability by 3x and loses their minds. Notice how no one went crazy over the 2x suggestion, which is what we suggested it start it.
I don't understand how anyone could possibly think that Soulfire needs to be doubled in damage.

Some good points were made, such as it not being able to apply Guilty Soul, etc.

Fear not, the top players are now fully analyzing DPS Warrior Priest and the general consensus is that the class is completely overtuned.
I would like to know which of the "Giga Chads" analyzed DPS Warrior Priest and came to the consensus that it is over-tuned. And also in which environment you all were playing in? 6v6? Full organized warband play? Surfing warbands with a 6 man premade. All those details actually matter. And I'm sure most of us would like to know how you to came to the conclusion that the DPS Warrior Priest is over-tuned. Care to give some actual examples?

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 1:11 am
by Uchoo
Sure!

Soulfire: Image
Echoing Roar:Image
Yer All Bleedin' Now: Image
Ice Spikes: Image

If not the highest damage aoe dot in the game, one of the highest. Not to mention on one of the best possible damage types (Spirit).

Hammer of Sigmar is one of the hardest hitting instant attacks in the game, and it's spammable up to 3x then easily replenished.
Image
Same scaling as Guillotine, but you can spam it
Image
With the extra 30% from Guilty Soul, it's just bonkers. Spamming 2ks. Frozen was critting my Mara for 930 thru Detaunt (medium armor).

1600 armor debuff, 50% heal debuff, 120 Ini debuff, 3 of the major debuffs wanted to kill someone.

I'm not entirely sure that it's overtuned, but it's definitely very, very good. I think Hammer damage is too high & probably too much healing.

I'm trying to avoid ad hominem but let's be real, the people testing these things aren't people you know or interact with so me listing any of them is pretty pointless. I made my suggestions regarding pure aoe spam WP already.

EDIT: For Bonus points, here's Guilty Soul Image
Stacks 3x btw.

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 1:44 am
by vanbuinen77
''Hammer of Sigmar is one of the hardest hitting instant attacks in the game, and it's spammable up to 3x then easily replenished.
Image
Same scaling as Guillotine, but you can spam it
Image
With the extra 30% from Guilty Soul, it's just bonkers. Spamming 2ks. Frozen was critting my Mara for 930 thru Detaunt (medium armor).''


Insanity.

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 7:35 am
by live4treasure
Uchoo wrote: Wed May 07, 2025 1:11 am Sure!

Soulfire: Image
Echoing Roar:Image
Yer All Bleedin' Now: Image
Ice Spikes: Image

If not the highest damage aoe dot in the game, one of the highest. Not to mention on one of the best possible damage types (Spirit).

Hammer of Sigmar is one of the hardest hitting instant attacks in the game, and it's spammable up to 3x then easily replenished.
Image
Same scaling as Guillotine, but you can spam it
Image
With the extra 30% from Guilty Soul, it's just bonkers. Spamming 2ks. Frozen was critting my Mara for 930 thru Detaunt (medium armor).

1600 armor debuff, 50% heal debuff, 120 Ini debuff, 3 of the major debuffs wanted to kill someone.

I'm not entirely sure that it's overtuned, but it's definitely very, very good. I think Hammer damage is too high & probably too much healing.

I'm trying to avoid ad hominem but let's be real, the people testing these things aren't people you know or interact with so me listing any of them is pretty pointless. I made my suggestions regarding pure aoe spam WP already.

EDIT: For Bonus points, here's Guilty Soul Image
Stacks 3x btw.
Yer All Bleedin' Now is an instant cast dot that has nearly twice the range (40 ft. vs 25 ft.) of Soulfire with no cast time.

Guilty Soul also is incapable of critting.

The rest of the stuff is specific to single target damage, which has no relation to the topic. Whether WP is overtuned in single target damage or not, the topic of conversation is about how it's underperforming in AoE, and there's room to make it's underperformance less significant.

Additionally, Soulfire is not a weak dot, but it doesn't matter if it's weak or strong, if using it causes a loss in damage output in 90% of cases. It means it may not be weak, but it simply does not fit into WP's gameplay in its current form. There's been multiple ideas put forth on how to fix that.

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 8:38 am
by Farrul
vanbuinen77 wrote: Wed May 07, 2025 1:44 am ''Hammer of Sigmar is one of the hardest hitting instant attacks in the game, and it's spammable up to 3x then easily replenished.
Image
Same scaling as Guillotine, but you can spam it
Image
With the extra 30% from Guilty Soul, it's just bonkers. Spamming 2ks. Frozen was critting my Mara for 930 thru Detaunt (medium armor).''


Insanity.
Yes, on a class with zero mobility. Glass cannon that dies in seconds from any ranged FF. How terrifying indeed! :lol:

Meanwhile the class which has Guillotine, has 2 x charge, tank armor+ regen, 60ft pull, aoe KD. Much better aoe attacks.

The fact that the request of the OP is something even leading to a debate of many pages is just hilarious, it's obvious how trash (smite) is for anyone without a destro bias ( yes the Dok version is equal trash, but at least Dok has the OP celerity for ''insane'' utility)

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 10:23 am
by Magusar
The basic provisions regarding the dps wp, and hybrids in general, have already been stated above. You have one dps tree and its st oriented. All aoe dps abilitys are using in st. If u start imrpoving damage of aoe abilitys - it will automatically affect the st component, which is good in my opinion, but definitely does not need a damage buff. The only thing that dps wp really needs is a weak gapcloser.

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 11:02 am
by Magusar
I don't think dps vp is overtuned. It has a lot of damage, but it is very well balanced by the fact that you are essentially a "turtle". This is expressed not only by the fact that dps wp is not a very mobile character, but also by the fact that it has a very slow rotation for a 1.5 GCD, which is what they are aiming for. Marauder and bw/sorc suffer from the same thing - in terms of desired rotation.

The only things that can be found fault with are the specifics of dealing damage at a given moment in time - the idea is to "discharge" powerful nukes with relatively large for mdps downtime between "discharges". Coupled with finishing abilities of other classes such as wl or fester sw / just a burst of some classes like wh / morale drop + assist of someone else (standard situation for scenarios) you with 90% will simply die before you can say "A".
The second thing is the Sigmar's sheild, it has become very convenient to use, despite the fact that it is a very strong ability.
But these things, where everyone who has procs / AA in the party (including tanks and sometimes healers in the heal lol) damages like crazy + cosmic numbers of healing to balance it all - look normal in such an environment. Relatively, of course.

Anyway dps wp corresponds to the declared description in the patch for healers. From which we can conclude that the dev team created what they intended. As for me, it is too early to say that dps wp is overtuned/weak to the fullest extent, because it is unknown what will happen to the healer next and even more so it is unknown what will happen to dps in dps rework (kek).

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 11:10 am
by Farrul
The WP 2h wrath was 100% fine before the rework, better thought out overall and more interesting to play. All it needed was a gap closer indeed( and still does of course). This shouldn''t be a topic to begin with but to be fair the devs themselves forced it with a rework no one asked for. The patch converted the wrath into another 1 button mindless class in a wb context, hence i guess some at least want it to be a comprable with other 1 button spam classes(i.e mara/wl).

Personally i am allergic to them, represents everything i think is wrong with the current game and made many veterans quit ( zerg, blob mentality, mindless aoe spam rewarding lazy none skill gameplay).

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 2:49 pm
by live4treasure
Magusar wrote: Wed May 07, 2025 10:23 am The basic provisions regarding the dps wp, and hybrids in general, have already been stated above. You have one dps tree and its st oriented. All aoe dps abilitys are using in st. If u start imrpoving damage of aoe abilitys - it will automatically affect the st component, which is good in my opinion, but definitely does not need a damage buff. The only thing that dps wp really needs is a weak gapcloser.
I will actually say that I disagree with this notion. Improving its aoe damage does not automatically improve it's single target damage, simply because the rotations of the two are different. Even if you were to use Soulfire to timestamp your burst, as suggested above, making it instant cast, or giving it a small instant damage component upon use, or making Empowered Smite also cause Hammer of Sigmar to become aoe, or any number of other things suggested will have essentially no impact on its single target potential.

And so I would like to state for, perhaps, the third time now. The ST damage of the warrior priest has basically nothing to do with this thread, and the suggestions that are likely to see the light of day, if any do at all, change either nothing or almost nothing about single target damage.

Re: DPS WP in a Warband setting

Posted: Wed May 07, 2025 3:03 pm
by Magusar
Farrul wrote: Wed May 07, 2025 11:10 am The WP 2h wrath was 100% fine before the rework, better thought out overall and more interesting to play. All it needed was a gap closer indeed( and still does of course). This shouldn''t be a topic to begin with but to be fair the devs themselves forced it with a rework no one asked for. The patch converted the wrath into another 1 button mindless class in a wb context, hence i guess some at least want it to be a comprable with other 1 button spam classes(i.e mara/wl).

Personally i am allergic to them, represents everything i think is wrong with the current game and made many veterans quit ( zerg, blob mentality, mindless aoe spam rewarding lazy none skill gameplay).
That's another question. The Dev Team wants to do something new. I'd like to see it. The fact that many didn't like the new wp is also expected - they were too good in gameplay before this, it will be hard to do better. The same goes for the dok.