Re: Heaven's Blade
Posted: Wed Dec 20, 2017 3:31 pm
Ever heard of potent enchantments and natures blade?Bozzax wrote: If yoy doubt it just watch peter outdamage maras and choppas in 6v6.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=24426
Ever heard of potent enchantments and natures blade?Bozzax wrote: If yoy doubt it just watch peter outdamage maras and choppas in 6v6.
For the last several months? I checked to find what you were talking about and crippling strikes was changed this week to be a crit buff effect, is that what you are talking about?Penril wrote:I think you don't know how Crippling Strikes has been working in the last several months (and since the latest patch). Also, SM has Dragon's Tail.Egoish wrote:Instead of a heal debuff maybe something similar to chosen crippling strikes? I don't think order has a mirror of it though it should probably just be 10% outgoing damage reduction on a short duration as it isn't reliant on crits.
That's a overall Order nerf, considering Chosen has a 25% incoming heal debuff aura.Spoiler:
And while we're at it, given that, from what I could tell, the only reason to take a SM in a warband is for the stacking HB, with this change we really need to consider how to make SM more viable for warband play. I think everyone agrees it needs to change, but by how much will determine how unplayable SM becomes. From my perspective, double spirit debuffing isn't an issue and if you take that away, you'll take away what ultimately makes a SM, a SM. (Take away triple debuffing all you want though!)ToXoS wrote:HB is the offensive Blade Enchantment of the SM.
I think that should be taken into consideration if the devs are going to really change it into something new.
Stat debuffs already exist in Nature's Bladelive4treasure wrote:Or perhaps it could debuff target's initiative
Not really. Look at past WH/WE proposals.dansari wrote: with this change we really need to consider how to make SM more viable for warband play.
I agree with this. Therefore without simply repeating what Pan said I would add given the plethora of CC abilities and counter options available to destruction player classes I really fail to see what anyone is complaining about. I understand the point of the OP so please spare me. I just don't see it as a legitimate concern.peterthepan3 wrote:In what environment is this stacking an issue? I can only see it being an issue with BWs: for engineers and SMs, there is nothing overperforming about the ability to stack. In any other environment, it really isn't an issue.
From a SM PoV, I am fully against removing HB's ability to stack with WoH as this would drastically affect the SM's niche of DPS tank. I don't see an issue whatsoever with SM WoH + EB stacking; good groups know how to counter a SM, the counterplay options are there.