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Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:35 pm
by tazdingo
Reesh wrote: Sat Mar 23, 2019 12:32 pm
ReturnOfReckoning wrote: Sat Mar 23, 2019 12:15 pm [General]

- All guard effects are now halved in effect if not using a shield.
How about... Make abilities that require a shield more attractive and significant in large/small scale?

That one made me kek in a large degree.

Kek.
100% this, tank nerfs across the board are getting a little silly

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:36 pm
by Nishka
tazdingo wrote: Sat Mar 23, 2019 1:35 pm
Reesh wrote: Sat Mar 23, 2019 12:32 pm
ReturnOfReckoning wrote: Sat Mar 23, 2019 12:15 pm [General]

- All guard effects are now halved in effect if not using a shield.
How about... Make abilities that require a shield more attractive and significant in large/small scale?

That one made me kek in a large degree.

Kek.
100% this, tank nerfs across the board are getting a little silly
I beg to differ, 2-hander users aren't tanks.

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:39 pm
by Thurgom
Nishka wrote: Sat Mar 23, 2019 1:36 pm
tazdingo wrote: Sat Mar 23, 2019 1:35 pm
Reesh wrote: Sat Mar 23, 2019 12:32 pm

How about... Make abilities that require a shield more attractive and significant in large/small scale?

That one made me kek in a large degree.

Kek.
100% this, tank nerfs across the board are getting a little silly
I beg to differ, 2-hander users aren't tanks.
:roll:

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:39 pm
by oaliaen
Grunbag wrote: Sat Mar 23, 2019 1:29 pm
oaliaen wrote: Sat Mar 23, 2019 1:28 pm invader set is useless for choppas rigt now and doomsday weapons are same as subjugator / smuggler...nice creativity =)

What changed to choppa invader?
it didnt change..thats the point.

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:45 pm
by Mercenary
I beg to differ, 2-hander users aren't tanks.
made my day. Did you ever played 2her?

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:48 pm
by Mepharees
The guard change makes sense, there was no reason to go snb (at least in 6v6, where PvP matters).

My only gripe is that the change is too big. Perhaps making it 30% or 35% damage transfered would be a more reasonable starting point.

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:48 pm
by hogun
- All guard effects are now halved in effect if not using a shield.

AMAZING , I did not dare to dream better. finally the common sense for the tanks ,

No more : thank you so much

https://goo.gl/images/kS8esm

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:52 pm
by Lheana
yap69017 wrote: Sat Mar 23, 2019 12:38 pm Seems the quest "Tireless Honor" is bugged, I can't talk to any NPC after killing all foes.

I tried it before and after the patch.
It is not the place to make it.
Here is the place: https://github.com/WarEmu/WarBugs/issues

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:53 pm
by berneke91
DanielWinner wrote: Sat Mar 23, 2019 1:11 pm
Not gonna lie but I believe that 2h builds were dead or lackluster for WBs. I've never seen TuP or other top guilds using 2h tanks in WB so it would be better for 2h tanks to be DPS for WB than some questionable Tanks. This is just my opinion.
I think it got alot more to do with people not understanding how to utilize it.

120 AoE Wounds debuff and 10% AoE increase chance to be critted made a big difference back on live.

My experience with ROR organised WB is that most people still do not understand the value of having 0.0% chance to be critted or even negative chance to be critted.

Re: Patch Notes 23/03/2019

Posted: Sat Mar 23, 2019 1:53 pm
by SpacestarKid
So, how does detaunt work now If I'm WE and being guarded by 2h tank? Still useless?