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Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 1:31 pm
by Secrets
We found an issue with how DoTs specifically are accounted for through mitigation formulas.

Here's a little bit of insight...

DoT formulas normally use the buff's tick interval to calculate the damage of the ability for each tick. For example, with Law of Conductivity, that was set to 3.0s - which means the pre-calculated damage for the ability's damage is set to

((stat / 10) * Primary Stat Multiplier * interval * 2.0f)

for stat contribution - this is also used for other sources of damage like DDs, except interval is set to 1.0f for DDs.

The problem is with linear mitigation - armor, resists, and toughness. They're calculated in an identical way, but we forgot an important part of applying mitigation:

(stat / 10) * PriStatMultiplier * 2.0f

Unfortunately there was a formula oversight. In this case, toughness was being multiplied by a 1.0 mitigation formula as we forgot to place the interval into the formula, and not by the 3.0 it should be as a result.

The new, corrected formula is as follows:

(stat / 10) * PriStatMultiplier * interval * 2.0f

We'll be hotfixing this pretty soon. Sorry that you guys had to deal with this bug for so long; kind of embarrassing :(

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 1:43 pm
by Natherul
scratch my last comment, as we had a failed boot I added in the corrected changes now.

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 1:51 pm
by repel
why did you close this bug ticket? anyone knows?
https://github.com/WarEmu/WarBugs/issues/13978
now we know better create topic on forum instead of bugtracker ticket

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 1:54 pm
by Natherul
repel wrote: Sat Oct 19, 2019 1:51 pm why did you close this bug ticket? anyone knows?
https://github.com/WarEmu/WarBugs/issues/13978
now we know better create topic on forum instead of bugtracker ticket
No, such posts will get deleted on sight. Forum is NOT a way to report bugs.

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 2:09 pm
by Bozzax
Would be 5/5 if you could find a sec to look at riposte as well there just is no reason to let parry builds auto win melee 1v1 and continue to grief

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 2:30 pm
by Grimbur
Thanx guyz !
I have tested as soon as the server was up.

resist 0: Toughness 620

Archmage's Law of Conductivity hits you for 191 damage. (126 mitigated)

It is working perfectly !
DoTs are now mitigated same as DD.

Unfortunately, I guess that the DoT classes will find that this is a huge nerf to their damage.
(and well .. it is)

Groumf, DAMMAZ KRON !!!

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sat Oct 19, 2019 2:39 pm
by hogun
thanks to groumf and minipuce for this discovery and thanks to the reactivity of the dev

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Sun Oct 20, 2019 4:29 am
by Grock
Grimbur wrote: Sat Oct 19, 2019 2:30 pm Thanx guyz !
I have tested as soon as the server was up.

resist 0: Toughness 620

Archmage's Law of Conductivity hits you for 191 damage. (126 mitigated)

It is working perfectly !
DoTs are now mitigated same as DD.

Unfortunately, I guess that the DoT classes will find that this is a huge nerf to their damage.
(and well .. it is)

Groumf, DAMMAZ KRON !!!
One more thing to test is DoTs with different damage frequency, not sure how widespread that is but at least Slayer's Cleft in Twain and Relentless Strike(Throat Slasha), as well as IB's Heavy Blow tick every second

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Mon Oct 21, 2019 10:26 am
by emiliorv
Any feedback from dotters??

Re: [Theorycrafting] Toughness is broken (or useless) for DoTs

Posted: Mon Oct 21, 2019 10:36 am
by Bozzax
No big deal tbh as ST dps