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Re: Weak hits with mara

Posted: Fri Dec 27, 2019 12:55 pm
by adamska2
Uuuuh dont be angry its ok , But get out of your cave or stop playing this game on forum log your char maybe :lol:

And just for info all player you say dont play the game actualy, maybe for 1 year, and the game have change now new metagame.

(Btw simtex play dps dok now ) :lol:

Re: Weak hits with mara

Posted: Fri Dec 27, 2019 1:35 pm
by ziomek
all play dps dok now but this doesnt mean marauder is bad LOL bad argument

Re: Weak hits with mara

Posted: Fri Dec 27, 2019 1:43 pm
by adamska2
You are funny

Re: Weak hits with mara

Posted: Fri Dec 27, 2019 2:07 pm
by Sofong
Mara got overnerfed imo since tb change dont have a proper rotation dont have a spammable skill a kd that require disrupt lmao mara is gimped u see wl dont even need a heal debuff to kill someone in most cases but mara without the 50% heal debuff from tactic its completely useless

Re: Weak hits with mara

Posted: Fri Dec 27, 2019 2:25 pm
by Sofong
Marauder got only one useful tree which is sav and invader was designed for brut.... this is huge disadventage infact the population tells everything how many marauder left u see without perma guard and heals everyone playing wl and engi and dps am/sham dok melee squig/sw

Re: Weak hits with mara

Posted: Fri Dec 27, 2019 6:14 pm
by TenTonHammer
Sofong wrote: Fri Dec 27, 2019 2:07 pm Mara got overnerfed imo since tb change dont have a proper rotation dont have a spammable skill a kd that require disrupt lmao mara is gimped u see wl dont even need a heal debuff to kill someone in most cases but mara without the 50% heal debuff from tactic its completely useless
First off

Flail and impale those are your apammable primary skills, the latter of which has innate armor igonore, and benefits from PB and WS

Yes the core KD non spec necesssarg KD to mare is ****

Vs choppa and slayers that are undefendable but requires you to blow your rage and Inturn dmg

WE/WH and WL need to spec for theirs, WLs relies on their shitty pet and the KD option that maras can spec for is an AoE KD which in unique to them and has a lot of utility and use in multiple parts of the game

WL is an example of shitty class design is lolburstsomeonein3gcds now 4 gcds I guess

It’s still a garbage designed class stop comparing the 2, Mara is far more viable in every level of play espically ORvR/WB play
Sofong wrote: Fri Dec 27, 2019 2:25 pm Marauder got only one useful tree which is sav and invader was designed for brut.... this is huge disadventage infact the population tells everything how many marauder left u see without perma guard and heals everyone playing wl and engi and dps am/sham dok melee squig/sw
They fact that you blatantly ignore/dismiss Brut which is our real dps burst tree makes me wonder if you actually understand Mara and stance dancing

Re: Weak hits with mara

Posted: Sat Dec 28, 2019 6:55 am
by Sofong
the fact is wl just 10x easier thats y u see so many of them my 45 wl already out perform my 7x marauder in terms of killing leoine+brute pounce(cost 0gcd) pounce>aa>fo(in the air)>cs>ctw>gg but for mara to start doing doing dmg u need to put 2 3 debuffs on target even waste a gcd to detaunt 1st then u start to do dmg always loses the initiative in a fight
"balance around 6v6" axeman wl do just fine in 6v6 loner build also viable even better cos no pet but typical guardian just too good in 90% of the time. but mara with the 13 points tb change u need to go high sav to be useful to grp no point going brut after mutated aggressor, of cos u can grab aoe kd but then lose the 50% crit dmg, doing even less dmg than tanks. now that bg cover the wnds and armor debuff also outgoing heal debuff and alot more tankier, melee squig dok witch chopper just naturally higher raw dps, mara place is questionable the one thing i found mara has over others is the detaunt on short cd thats it but than it last 5s instead of 10s....... lol

Re: Weak hits with mara

Posted: Sat Dec 28, 2019 9:00 am
by Flavorburst
Sofong wrote: Sat Dec 28, 2019 6:55 am the fact is wl just 10x easier thats y u see so many of them my 45 wl already out perform my 7x marauder in terms of killing leoine+brute pounce(cost 0gcd) pounce>aa>fo(in the air)>cs>ctw>gg but for mara to start doing doing dmg u need to put 2 3 debuffs on target even waste a gcd to detaunt 1st then u start to do dmg always loses the initiative in a fight
"balance around 6v6" axeman wl do just fine in 6v6 loner build also viable even better cos no pet but typical guardian just too good in 90% of the time. but mara with the 13 points tb change u need to go high sav to be useful to grp no point going brut after mutated aggressor, of cos u can grab aoe kd but then lose the 50% crit dmg, doing even less dmg than tanks. now that bg cover the wnds and armor debuff also outgoing heal debuff and alot more tankier, melee squig dok witch chopper just naturally higher raw dps, mara place is questionable the one thing i found mara has over others is the detaunt on short cd thats it but than it last 5s instead of 10s....... lol
Everything about this post shows me that you have no idea about WL. For such an easy class, it's amazing how many people don't know what the **** they are talking about.

Re: Weak hits with mara

Posted: Sat Dec 28, 2019 4:55 pm
by larsulu
Only the 2% of maras server plays sava/brut build.
Is a fact.
Big nerf.

Re: Weak hits with mara

Posted: Sat Dec 28, 2019 4:58 pm
by larsulu
ziomek wrote: Fri Dec 27, 2019 11:56 am
adamska2 wrote: Fri Dec 27, 2019 11:29 am Mara suxx, only good in wb plays now, and decent in def tard regen solo roam !

But sav/brut nope he sux now, wl is far better
only sucks when a mediocre player like yourself is on it. stick to ezmode classes and let good players, like theoddone simtex nyky khorlar, play marauder.
All those maras quit the game and simtex plays dok dps.
And you know why ?
Because Mara get hard nerfed without any reasons.