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Re: Warhammer: Wrath Of Heroes

Posted: Wed Dec 06, 2023 5:22 pm
by xpander
Borglog wrote: Wed Dec 06, 2023 4:49 pm hover your mouse arrow on the woh.exe it should say the version or right mouse clickselect propertys then select details should say file version
Im a linux user so mouse over didn't show anything about windows files for me :)

Managed to extract the info though:

Code: Select all

$ ./exiftool "/home/xpander/Games/Warhammer Online - Wrath of Heroes/WOH.exe"
ExifTool Version Number         : 12.70
File Name                       : WOH.exe
Directory                       : /home/xpander/Games/Warhammer Online - Wrath of Heroes
File Size                       : 7.8 MB
File Modification Date/Time     : 2012:02:22 13:49:27+02:00
File Access Date/Time           : 2023:12:06 19:17:38+02:00
File Inode Change Date/Time     : 2023:11:20 15:38:28+02:00
File Permissions                : -rwxr-xr-x
File Type                       : Win32 EXE
File Type Extension             : exe
MIME Type                       : application/octet-stream
Machine Type                    : Intel 386 or later, and compatibles
Time Stamp                      : 2012:02:21 21:35:57+02:00
Image File Characteristics      : No relocs, Executable, 32-bit
PE Type                         : PE32
Linker Version                  : 8.0
Code Size                       : 6164480
Initialized Data Size           : 1585152
Uninitialized Data Size         : 0
Entry Point                     : 0x4d91bd
OS Version                      : 4.0
Image Version                   : 0.0
Subsystem Version               : 4.0
Subsystem                       : Windows GUI
File Version Number             : 0.15.0.23
Product Version Number          : 0.15.0.23
File Flags Mask                 : 0x0017
File Flags                      : (none)
File OS                         : Win32
Object File Type                : Unknown
File Subtype                    : 0
Language Code                   : English (U.S.)
Character Set                   : Unicode
Company Name                    : Electronic Arts, Inc.
File Version                    : 0,15,0,23
Internal Name                   : Warhammer Online: Wrath of Heroes
Legal Copyright                 : Copyright (C) 2011
Original File Name              : WOH
Product Name                    : Warhammer Online: Wrath of Heroes
Product Version                 : 0,15,0,23

Re: Warhammer: Wrath Of Heroes

Posted: Wed Dec 06, 2023 5:48 pm
by Borglog
OK version 15 can you send me link I may have already have it but just in case I get that version need other versions

Re: Warhammer: Wrath Of Heroes

Posted: Wed Dec 06, 2023 11:52 pm
by Fey
If you nerds pull this off, it will be an historic day for nerdom.

Re: Warhammer: Wrath Of Heroes

Posted: Thu Dec 07, 2023 10:00 pm
by Borglog

Re: Warhammer: Wrath Of Heroes

Posted: Fri Dec 08, 2023 5:55 am
by Borglog
first start ability https://youtu.be/JgiuGWN7bKE

Re: Warhammer: Wrath Of Heroes

Posted: Sat Dec 09, 2023 2:11 am
by MasterYoda
I'm not an expert on asset mining, but is there any chance to mine the maps, character models and animations from the WWOH client? Ideally in a format importable into blender or Unreal for example

Re: Warhammer: Wrath Of Heroes

Posted: Sat Dec 09, 2023 2:30 am
by Scottx125
You can just use ninja rip and rip the models directly out of the memory when the game is open.

Re: Warhammer: Wrath Of Heroes

Posted: Sat Dec 09, 2023 9:28 am
by MasterYoda
Scottx125 wrote: Sat Dec 09, 2023 2:30 am You can just use ninja rip and rip the models directly out of the memory when the game is open.
I assume that is how you got the models for the machinima in your signature?
Sounds very reasonable, thank you!

So I'll just literally use the ninja ripper software like in this YT video or are there more tricks to it that you know?

https://www.youtube.com/watch?v=5RQHtf8g-H0

Re: Warhammer: Wrath Of Heroes

Posted: Sun Dec 10, 2023 12:11 am
by Scottx125
MasterYoda wrote: Sat Dec 09, 2023 9:28 am
Scottx125 wrote: Sat Dec 09, 2023 2:30 am You can just use ninja rip and rip the models directly out of the memory when the game is open.
I assume that is how you got the models for the machinima in your signature?
Sounds very reasonable, thank you!

So I'll just literally use the ninja ripper software like in this YT video or are there more tricks to it that you know?

https://www.youtube.com/watch?v=5RQHtf8g-H0
Yup. Had to do a bit of work fixing some of the models etc, separating them out and what not but it works pretty well. No real tips a lot of what took time in that wasn't the extracting of the model it was the animation and VFX shaders. One thing I will say is the material, is the alpha can sometimes be wrong making it look lit/shiny as well as transparent parts looking weird. So if you run into that mess about with the alpha setting in blender.

Re: Warhammer: Wrath Of Heroes

Posted: Sun Dec 10, 2023 7:54 pm
by Borglog
added Mourkain flags https://youtu.be/0mFQgNdXTps