Aurandilaz wrote: ↑Wed Mar 10, 2021 10:46 pm
another city as the underdog, 3 gold bags <3
(WL+SM deserve spanking for jumping+getting pulled into Destro spawn at end of s2 and giving enemy 2 kills)
I can dig up more screenshots if you keep loving the math
Does this mean Destro has balance issues? Should we nerf Slayers?
So you're saying your record of 1 win tells all, but months of records of all city performance says nothing?
More like months of records order failing to group up and keep queuing solo with other 23 dps. Then come to forum and blame destro for their advantage playing more organized
Re: mathematically speaking we do have a balance problem
Aurandilaz wrote: ↑Wed Mar 10, 2021 10:46 pm
another city as the underdog, 3 gold bags <3
(WL+SM deserve spanking for jumping+getting pulled into Destro spawn at end of s2 and giving enemy 2 kills)
I can dig up more screenshots if you keep loving the math
Does this mean Destro has balance issues? Should we nerf Slayers?
So you're saying your record of 1 win tells all, but months of records of all city performance says nothing?
More like months of records order failing to group up and keep queuing solo with other 23 dps. Then come to forum and blame destro for their advantage playing more organized
proper order wb vs porper destro wb sure will tell alot more than some pug vs prem records.
Re: mathematically speaking we do have a balance problem
Posted: Fri Mar 12, 2021 8:47 am
by Banjomissen
That SS shows the core of the balance issue - Stacking a certain class to ensure greater chance of winning. A top premade stacking Slayers and WLs to win (which makes sense to do in the current state of the game).
Where's all the WHs, BW's, SWs (melee and ranged), melee WP's and the rest of the engies? I've been told that all the top premades use them....
#makeallclassesviableinengamecontent
Re: mathematically speaking we do have a balance problem
Posted: Fri Mar 12, 2021 8:49 am
by Nekkma
What's up with the recent trend of mathletes thinking they can prove things with numbers by isolating one aspect and ignore everything else? Balance does not work that way.
Order is better at stacking increased healing. How devs think that this is balanced? i mean is just maths, and is so clear that destro has a huge disadvantage.
Re: mathematically speaking we do have a balance problem
zulnam wrote: ↑Thu Mar 11, 2021 10:13 am
Meanwhile Order doesn't have a good morale counter and blocker like Mara. SW's barrage needs Vengeful and even then it does 100 morale drain. So that's 200 morale drain every 30s vs 225 every 10s.
I had this document laying around since.. dunno 2 years now and unless someone can pinpoint me overlooking something, i do think a Dragongun WH can actually manage to prevent a Destro none pump class like a mara from ever reaching M2. in a perfect situation with WW from a Swordmaster.
The document shows the natural morale per sec from the WH draining on the target without pump. Eachtime Dragongun is available and used, it adjusts the morale value of the target(s) hit. https://imgur.com/a/ZUwJp6r
That is true, i completely forgot about WH's Dragon Gun; in part due to no one running the bloody thing; to my experience.
Not sure why you don't see WHs in WBs more often. Lord knows we have plenty. I imagine if you run one for Morale purpouses only you lose some dmg, but they sound like a possibly good counter with dragon gun + vitriolic judgement + positioning and maybe even Sweeping Razor for a little AoE.
WHs can also work as a morale pump if they sacrifice their own. Their M2 is pretty strong imo.
Hmmmm.
Spoiler:
Re: mathematically speaking we do have a balance problem
zulnam wrote: ↑Thu Mar 11, 2021 10:13 am
Meanwhile Order doesn't have a good morale counter and blocker like Mara. SW's barrage needs Vengeful and even then it does 100 morale drain. So that's 200 morale drain every 30s vs 225 every 10s.
I had this document laying around since.. dunno 2 years now and unless someone can pinpoint me overlooking something, i do think a Dragongun WH can actually manage to prevent a Destro none pump class like a mara from ever reaching M2. in a perfect situation with WW from a Swordmaster.
The document shows the natural morale per sec from the WH draining on the target without pump. Eachtime Dragongun is available and used, it adjusts the morale value of the target(s) hit. https://imgur.com/a/ZUwJp6r
That is true, i completely forgot about WH's Dragon Gun; in part due to no one running the bloody thing; to my experience.
Not sure why you don't see WHs in WBs more often. Lord knows we have plenty. I imagine if you run one for Morale purpouses only you lose some dmg, but they sound like a possibly good counter with dragon gun + vitriolic judgement + positioning and maybe even Sweeping Razor for a little AoE.
WHs can also work as a morale pump if they sacrifice their own. Their M2 is pretty strong imo.
Hmmmm.
Spoiler:
Isn't Ywhi leading on DG WH?
Re: mathematically speaking we do have a balance problem
morale pump from destro is 200 every 3 sec so 200%3 is 66.666667+20 is 86,66667.
Hahaha from where you pulled that numbers??
if u are not able to read tactics from your own faction is your brain problem, not mine,
learn to read then u could try to learn how to do math and then maybe write
Im able, and i know that there are 2 classes that have that kind of morale pump => but you are talking about "DESTRO MORALE PUMP"...so its false. stop spread missingformation.
Re: mathematically speaking we do have a balance problem
emiliorv wrote: ↑Wed Mar 10, 2021 6:38 pm
I was expecting some maths but: "a destro whit morlae pump get almost 5 time this ammount, is close to 90 per second" => where are the maths there?
Please remove the "mathematically" from the tittle (or show any real maths)..
Destro must be doing a nice job in RVR/SCs/Cities looking at the numbers of this crying posts...
base is 20s
Chosen is +200/3s on block (66s)
Shaman morale pump is 150 at 0 seconds, 300 at 0-5s, 450 at 10-15, faster with CD reducer
I don't get what's so hard
Is the Op who needs to make the maths since hes trying to prove something....since he didnt made any...the mathematically component is gone.
Shaman ere we go is 10 secs cd => you are wrong again
Re: mathematically speaking we do have a balance problem
emiliorv wrote: ↑Thu Mar 11, 2021 6:24 pm
Totally this => rotating DBs is a perma -50% dps on enemy blob...PERMA-50% on enemy dps blob is better than -75% inc dmg reduction 33% uptime
Question: its balanced that 1 dps have access to 33% uptime undefendable dmg?? 33% of time destro tanks are nothing to 1 order dps...maybe that 33% uptime M4 is to deal with it...
lmao does Rampage drop Destro tank HP pools to 0? Most of the time you're not attacking from the front anyway. Rampage is decent but it's not nearly as good as you're saying it is.
Rampage drop destro tanks parry+block to 0% => for self + guard dmg...looks like the only mitigation posible is popìng defensive morale...
Re: mathematically speaking we do have a balance problem