Re: Gamedirection & targetaudience
Posted: Tue Aug 27, 2024 8:50 am
There are so many valid points from everyone across this thread I have a few ideas which I am sure will have been suggested before!
Guilds and the Realm Play.
Guild leaders and WB leaders should communicate in voice channels to one another to avoid the blobbing, to support and work together on the zones. If a WB is fighting 1 V 1 is there a need for every other WB to smash into it if it’s an even fight, this can be relayed quickly in a voice chat across the leaders. If it is a PUG WB being smashed by a 2,2,2 WB then ask for help without the blobbing. Realm Comms would make such a difference for the leaders and game play.
Support the larger guilds and help get that 2,2,2 WB out in the lakes, need to start fresh remove all the past bickering and bad blood and work for the realm you’re playing on.
Pug WB Leaders should form 2,2,2 WB, I know so many hate it, but use Auto band no point pushing any Keep or Fort calling yourself a Leader if you’re going to melt because you have a WB full of DPS with no Tanks or Healers. You’re just not supporting the realm I am sorry, but this is a fact.
Respect for each other, Implement that only 1 PUG WB can fill at a time nothing worse than seeing several WB trying to start and neither filling. If you’re a Leader lead by example and support one another. All of this can be fixed by the community we are a relatively small community and for the life of me we need to drop the egotistical mentally and work together.
Class Changes. (Balancing)
Stop trying to balance our Chars, life is not balanced, and we work around it, losing to much of our player base due to too many changes to our Chars, people have invested so much time and effort to have their classes in some cases nerfed to the ground.
Like I said we are a small community we need more transparency in the changes before implementation (May get a better outcome).
RVR and Rewards
We need more Focus on open RVR content, we have been asking for years to implement the keep lord respawn ability, this will draw out the fighting in zones and make defending zones more interesting.
AAO, need to implement realm champions to whatever realm is being under represented to balance it, too many times we are seeing unbalanced populations 100-199 against 25-100 thinking along the lines of city champions which we have in stage 3, just a though which I have shared and bounce around this last few days, I am sure I am not the only person that has thought of this.
Give an incentive for people to join 2,2,2, WBs / 6 man’s get extra Coin / renown. Reward players for working as teams rather than solo leaching of the back of WBs.
Bring back a reason for pushing zones and greater incentive.
The list could go on, but just a few of my thoughts. I apologies if anyone has previously mention any of the above.
Brutality.
Guilds and the Realm Play.
Guild leaders and WB leaders should communicate in voice channels to one another to avoid the blobbing, to support and work together on the zones. If a WB is fighting 1 V 1 is there a need for every other WB to smash into it if it’s an even fight, this can be relayed quickly in a voice chat across the leaders. If it is a PUG WB being smashed by a 2,2,2 WB then ask for help without the blobbing. Realm Comms would make such a difference for the leaders and game play.
Support the larger guilds and help get that 2,2,2 WB out in the lakes, need to start fresh remove all the past bickering and bad blood and work for the realm you’re playing on.
Pug WB Leaders should form 2,2,2 WB, I know so many hate it, but use Auto band no point pushing any Keep or Fort calling yourself a Leader if you’re going to melt because you have a WB full of DPS with no Tanks or Healers. You’re just not supporting the realm I am sorry, but this is a fact.
Respect for each other, Implement that only 1 PUG WB can fill at a time nothing worse than seeing several WB trying to start and neither filling. If you’re a Leader lead by example and support one another. All of this can be fixed by the community we are a relatively small community and for the life of me we need to drop the egotistical mentally and work together.
Class Changes. (Balancing)
Stop trying to balance our Chars, life is not balanced, and we work around it, losing to much of our player base due to too many changes to our Chars, people have invested so much time and effort to have their classes in some cases nerfed to the ground.
Like I said we are a small community we need more transparency in the changes before implementation (May get a better outcome).
RVR and Rewards
We need more Focus on open RVR content, we have been asking for years to implement the keep lord respawn ability, this will draw out the fighting in zones and make defending zones more interesting.
AAO, need to implement realm champions to whatever realm is being under represented to balance it, too many times we are seeing unbalanced populations 100-199 against 25-100 thinking along the lines of city champions which we have in stage 3, just a though which I have shared and bounce around this last few days, I am sure I am not the only person that has thought of this.
Give an incentive for people to join 2,2,2, WBs / 6 man’s get extra Coin / renown. Reward players for working as teams rather than solo leaching of the back of WBs.
Bring back a reason for pushing zones and greater incentive.
The list could go on, but just a few of my thoughts. I apologies if anyone has previously mention any of the above.
Brutality.