Bozzax wrote:Wrote it since I've noticed it being passed on as a truth in several posts. There simply is no PUG farm as most premeds you recoginze are capped.
Fair enough, but I don't think anyone with a clue would contest the existence of even a few premades out there that only want to screw with pugs.
Bozzax wrote:No really as rewards wasn't same for E/M/H. Again H that gave greater rewards required groups and good players
Why bring rewards into this? We're talking about gameplay. If rewards are all that stand in the way of making this game more pug friendly, then by all means, cut them as much as is needed.
Bozzax wrote:Disagree ONE good group would win the instance most of the time
Agree to disagree, then. The number of players in a city instance severely diminishes the contribution of a premade, in my opinion. You don't see many single 6-mans out there carrying RvR, at any rate.
Bozzax wrote:I've SC pugged 4+ toons from 1/0 > 35/40 more less solo. Ofc I've gotten stomped by groups as well but I'm actually much more annoyed by SC where heal is missing on one side.
Odd that you'd be angry about a lack of healing. You argue that pugs should adapt to premades, so why not adapt to not having heals and bring them yourself?
If you expect others to change the way they play in order to enjoy the game, you should practice what you preach and be an example to others.
Bozzax wrote:Current match system fields premeds on your side as well
I never said it didn't. Just because both sides have an equal chance of getting screwed doesn't mean this system is fair.
Bozzax wrote:Possibly but it really depends on what they have as common goal for the group
Winning is the common goal. I thought I made that pretty clear.
If people have to make decisions that go against their definition of "fun" just to have a chance at winning, that's a problem, in my opinion.
Bozzax wrote:I'm pointing out that there are much more that you'll be locked out of in this game if you don't get social
And I'm assuming most rational people don't care about that. There's more to WAR than pixels and rewards; some of us play for fun.
Bozzax wrote:For me scenarios are the main reason I play Warhammer (guessing 6-70% has been solo)
Surprising that we don't see eye-to-eye on this, then.