Mystry wrote: Wed Apr 11, 2018 8:20 pm
Snoxx wrote: Wed Apr 11, 2018 8:11 pm
A rather simple way to buff the wrath tree would be adding a damage component to the heal debuff. A low-end damage number is enough, just make it a damaging ability.
The result would be more chances to critically hit and thus more chances to proc AA haste and
Guilty Soul.
As we just learned from the latest postings in this thread, the major advantage of DoK dual wield is having more chances to proc stuff. So what does the WP need to become competitive? More chances to proc stuff. See my suggestion above.
I swear to god, I'm going to get an aneurysm if someone mentions Guilty Soul again.
WRATH WP CANNOT FIT GUILTY SOUL INTO THEIR TACTICS. EVER. UNDER ANY CIRCUMSTANCES.
Yes, yes, you are right. Forgive me.
I just mentioned it because it's part of the meta-discussion about dual wield DoK vs 2handed WP.
I know Guilty Soul and Soulfire are only useful for aoe farming pve mobs. Sad but true.
That's why I play grace spec instead of wrath spec.
My summary of the wrath tree is as follows:
3 points, Divine Justice: buffs something where DoK has a vastly superior version (including a similar tactic to buff it).
5 points, Soulfire: only useful for aoe farming pve mobs.
7 points, Intimidating Repent: must-have tactic for every melee WP.
9 points, Absence of Faith: finally a viable healdebuff, thanks to RoR devs. But still subpar to any healdebuff your groupmates can offer.
11 points, Guilty Soul: again, only useful for aoe farming pve mobs. (every WP player should try this once to see how great this is on paper, and then after doing PvE try it in PvP to see how bad it fails)
13 points, Hammer of Sigmar: a finisher where you wont see hits with >1000 damage unless your target is naked.
15 points, ... something new.
Now let's look at the synergies. Uhm, what synergies? I mostly see contradictions. Skills 5+11 can't be used together with skill 7 (aoe dots vs aoe detaunt). Skill 9 is a wrath ability but doesn't proc 11, despite 11 is supposed to proc from wrath abilities. The only synergy is the band aid fix on skill 13 to make the useless skill 5 a bit more useful. And the only ones who spec skill 3 are salvation-spec HEALER(!!) WPs because they are the only ones who can spare a tactic slot for this.
There is a reason why almost everyone was only grabbing the aoe detaunt and skipped the rest of the tree.