Re: Patch Notes 01/01/2021
Posted: Sat Jan 02, 2021 2:22 pm
good job with the patch, but i think full premade wb´s should get a little something for grping up
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=42971
Medal for being good bois will be enough?Whyumadbro wrote: Sat Jan 02, 2021 2:22 pm good job with the patch, but i think full premade wb´s should get a little something for grping up
yeah thats a little somethingSundowner wrote: Sat Jan 02, 2021 4:02 pmMedal for being good bois will be enough?Whyumadbro wrote: Sat Jan 02, 2021 2:22 pm good job with the patch, but i think full premade wb´s should get a little something for grping up
This so much. I really like the principle of saying this is a pet career so let's make it. But pets are rely unreliable in a game where battles of these scales. Squig herder is already a lot to micromanage, and the fragility/unreliability of squigs doesn't help at all considering how important they are.wonshot wrote: Fri Jan 01, 2021 5:21 pm Whatever each one of us might think about Squigherders, wether we deem it overloaded, under or overpowered. Im just not too much of a fan trying to tie a pet into a largescale build.
Giving MSH one more aoe ability is cool, but tieing it to the pet smell a little of overly forcihng the "this is a pet career" idea.
pets still die in highend largescale, and if they become too buffed they will be overly tanky for smallerscale. Careful with the pet fixtion![]()
It's a pet class. Kind of the name of the class. They're going to be pet oriented. The plans we have are only skewed in the direction of making them more dependant on pets, or rather rewarding skillful use of pets. Loner specs are a crutch, not desirable.brocel wrote: Sat Jan 02, 2021 9:40 pmThis so much. I really like the principle of saying this is a pet career so let's make it. But pets are rely unreliable in a game where battles of these scales. Squig herder is already a lot to micromanage, and the fragility/unreliability of squigs doesn't help at all considering how important they are.wonshot wrote: Fri Jan 01, 2021 5:21 pm Whatever each one of us might think about Squigherders, wether we deem it overloaded, under or overpowered. Im just not too much of a fan trying to tie a pet into a largescale build.
Giving MSH one more aoe ability is cool, but tieing it to the pet smell a little of overly forcihng the "this is a pet career" idea.
pets still die in highend largescale, and if they become too buffed they will be overly tanky for smallerscale. Careful with the pet fixtion![]()
Even though my personal taste would prefer SH as a lone archer as warhammer world provides, I love that roleplay direction and it gives new meaning to playing my gobbo. However, I think it is important that the roleplay mechanics work hand in hand the gameplay, and both gameplay and roleplay compliment each other. And usually the best games to roleplay in are the ones who make the roleplay mechanics so well integrated in the gameplay that they become one.
In that case, I think the squig requirement mechanic would probably work better with something increasing the reliability of the squigs.
What do you guys, squig herders and devs, think about that?