Re: Changelog 07/01
Posted: Thu Jan 07, 2016 11:05 pm
Any changes that encourage people to put the book down and try out the more challenging specs work out in the interests of everyone, to be honest.
Warhammer Online
https://www.returnofreckoning.com/forum/
https://www.returnofreckoning.com/forum/viewtopic.php?t=10521
for that to happen you have to actually touch the healing dok/wp firstpeterthepan3 wrote:Any changes that encourage people to put the book down and try out the more challenging specs work out in the interests of everyone, to be honest.
thats fine in my book in the grand scheme of things all this does is increase the available supply of lair gear which in the long term benefits playersHotrailz wrote:Since patch people have been using alt account on a macro to watch when lair boss spawns. As soon as boss is up an entire party logs in and kills it. Its now impossible to get a group together the legit way before boss is killed. Fair play?
If the boss was on a shorter timer i would agree with you. As it is now only one group has monopoly over the entire market. Personally i dont have 1200g to spend on a helm. Having an alt parked there 24/7 is pretty much botting since hes bypassing the games log off system with a macro probably.TenTonHammer wrote:thats fine in my book in the grand scheme of things all this does is increase the available supply of lair gear which in the long term benefits playersHotrailz wrote:Since patch people have been using alt account on a macro to watch when lair boss spawns. As soon as boss is up an entire party logs in and kills it. Its now impossible to get a group together the legit way before boss is killed. Fair play?
it was like this too back in t1 days
Yes, was a nice fight, but we messed up in Ekrund, couldnt get everyone to hit one targetCrenshaw wrote:Lair is prize, today's patch brought back fighting for it - 6v6 in ekrund for dat sweet helmet, which is great! Kinda shame that she dropped lvl 13 green bow instead lol.