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Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 1:48 pm
by Egoish
Will wards play a part in future fort/city implementation or just for pve?

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 1:49 pm
by Hargrim
After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 1:50 pm
by Hargrim
Egoish wrote: Sun Apr 22, 2018 1:48 pm Will wards play a part in future fort/city implementation or just for pve?

Just pve

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 1:54 pm
by peterthepan3
kryss wrote: Sun Apr 22, 2018 12:24 pm
peterthepan3 wrote: Sun Apr 22, 2018 12:19 pm
kryss wrote: Sun Apr 22, 2018 12:13 pm

I'm all in for variety, even though we must admit that 80% of the server population is made of soloers/pug players/casuals/people in small guilds/people who don't want to group up, but do their 1-2 hours and logoff happily instead.
Never understood why that should be cause for watering down everything and facilitating to the least-amount-of-work/maximum-reward playstyle such players desire so much.

People not doing Gunbad is their prerogative. When wards come into play, players will be forced to do Gunbad if they wish to do the other dungeons. My advice is to get into the habit of grouping up for Onslaught/Gunbad - yes, even if you only have 3.5463636 seconds to play a year - so as to acclimatize yourselves for endgame content.
When wards will come into play, people won't change their habits even if you want them to do so. Happened for Gunbad, and I think it will happen for onslaught as well. And i REALLY hope that endgame content won't be some Lost Vale or LOTD PvE.

Then they'll get left behind with Annihilator/Merc gear, while those who do put the effort in are rocking endgame sets. 8-)

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 2:30 pm
by RuffRyder
Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Another step forward, nice.

Same goes for changes like new sets and dungeons, every progress is good, whether it's good or not ;-)
Glad to see many people put their effort into making this game better and more complete, while live died way too early.

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 2:51 pm
by Jinxypie
WLs still pouncing mid air like theres no tomorrow..

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 3:17 pm
by Natherul
Jinxypie wrote: Sun Apr 22, 2018 2:51 pm WLs still pouncing mid air like theres no tomorrow..
I just tried and it does not work, are you sure your not just seeing it as the latency makes it appear to be done from midair?

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 3:23 pm
by Raggaz
Spoiler:
Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Sorry but this is dumb.

Spent 40minutes sitting on a BO to get to rank2, then we siege 2 doors for 15minutes.
Now we are fighting a pve Boss and the enemy runs to their BOs..

There is no more pvp.
I'm only going to tolerate so much pissing in the patch notes.

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 3:25 pm
by Jinxypie
Dunno, i pulled one with mara few times and he seemed to pounce back to his target the same second.

Re: Patch Notes 20/4/2018

Posted: Sun Apr 22, 2018 3:39 pm
by Raggaz
Raggaz wrote: Sun Apr 22, 2018 3:23 pm
Hargrim wrote: Sun Apr 22, 2018 1:49 pm After some testing today I adjusted lords health to 50% of what it was before and changed healing from BOs to 2% per BO for now. Go, test and give us feedback.
Sorry but this is dumb.

Spent 40minutes sitting on a BO to get to rank2, then we siege 2 doors for 15minutes.
Now we are fighting a pve Boss and the enemy runs to their BOs..

There is no more pvp.

EDIT: Ok. Maybe spoke too soon :lol: