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Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 9:37 am
by Velze
"Fixed an issue with AP regeneration using the grace cooldown of 1.1 seconds instead of the real cooldown of 1.5 seconds. This will affect the AP regeneration rate of classes which lean on instants; cast time abilities notice no change."
From this i assume every class suffers form the AP lowering effect of the change. Since Mdps + tanks +Rdps also has a tonns of instant cast abilitys. So i guess its balances itself out but haven't tested it so far. Correct me if im wrong.
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 11:29 am
by Dammy095
classes which use instant abilities already had an edge over those with cast time, because you dont regen ap when casting/channeling
for example, zealots can finally run out of ap when nonstop spamming flash heal now, which makes sense
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 12:10 pm
by pfs2222
Amidala
- Removed GOs "Altar of bloodshed" from T3 keeps
**** I knew there was something I should have done last week

Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 12:33 pm
by anarchypark
pfs2222 wrote: ↑Mon Jul 30, 2018 12:10 pm
Amidala
- Removed GOs "Altar of bloodshed" from T3 keeps
**** I knew there was something I should have done last week
sewer chain quest reward is altdorf teleporter.
the one from near flightmaster.
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 2:13 pm
by pfs2222
anarchypark wrote: ↑Mon Jul 30, 2018 12:33 pm
pfs2222 wrote: ↑Mon Jul 30, 2018 12:10 pm
Amidala
- Removed GOs "Altar of bloodshed" from T3 keeps
**** I knew there was something I should have done last week
sewer chain quest reward is altdorf teleporter.
the one from near flightmaster.
Is that one soloable ?
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 3:39 pm
by Glorian
pfs2222 wrote: ↑Mon Jul 30, 2018 2:13 pm
anarchypark wrote: ↑Mon Jul 30, 2018 12:33 pm
pfs2222 wrote: ↑Mon Jul 30, 2018 12:10 pm
**** I knew there was something I should have done last week
sewer chain quest reward is altdorf teleporter.
the one from near flightmaster.
Is that one soloable ?
Sewers aren't soloable.
I have tried.

But it is a lvl 16+ Dungeon, so pretty much anyone can join.
North and Middle ones can be done good with a 2-2-2, we did it with a 2-3-1 Group.
For the Heroes you need at least 1 tank and 2 Healers I think.
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 3:59 pm
by Specialpatrol
Azarael
- DoT ticks are no longer defensible.
Would this warrant a reversion of the changes made to the BW tactic Flashfire?
Unless I’m mistaken, the current version was introduced due to the high chance of getting disrupted on applied DoTs.
And welcome back, Aza!
Re: Server Patch Notes 27/7/2018
Posted: Mon Jul 30, 2018 4:01 pm
by Hargrim
pfs2222 wrote: ↑Mon Jul 30, 2018 2:13 pm
anarchypark wrote: ↑Mon Jul 30, 2018 12:33 pm
pfs2222 wrote: ↑Mon Jul 30, 2018 12:10 pm
**** I knew there was something I should have done last week
sewer chain quest reward is altdorf teleporter.
the one from near flightmaster.
Is that one soloable ?
No, you are supposed to bring friends or randoms. You can invite some 40s too, but they will be debolstered to not break everything too much.
Re: Server Patch Notes 27/7/2018
Posted: Tue Jul 31, 2018 3:50 am
by Dalgrimar
Perma out of AP on BO

Re: Server Patch Notes 27/7/2018
Posted: Tue Jul 31, 2018 4:50 am
by 7rere7
WB AZ!
Wasn''t there a problem with to many range class players?
I think the first dot tick at +10 % disrupt chance for enemy target would be beneficial.
The AM/Shaman AP drains might be back to OP level now.