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Re: A reflection on stealth classes
Posted: Tue Dec 16, 2025 4:05 pm
by M0rw47h
inysteam wrote: Tue Dec 16, 2025 3:54 pm
I agree this feels exaggerated. Vanish is strong, sure, but calling it completely undefendable ignores positioning, awareness, and cooldown tracking.
Having over 400 initiative doesn't help my "awareness".
Re: A reflection on stealth classes
Posted: Tue Dec 16, 2025 4:24 pm
by Stinkyweed
I've run on my WE with almost 1K initiative trying to hunt WHs, and it did not have a noticeable difference.
Re: A reflection on stealth classes
Posted: Tue Dec 16, 2025 5:32 pm
by Illuminati
There was some sort of ninja nerf to Initiative improving stealth reveal in the last 3 weeks. At 500, I would see them no problem, then all the sudden even 600+ does not...
Re: A reflection on stealth classes
Posted: Tue Dec 16, 2025 6:55 pm
by Shogun4138
Higher initiative gives yiu better odds but its still a roll/check. So its not like its 100%. Like any stat check.
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 5:35 am
by abezverkhiy
Grafzahl1111 wrote: Tue Dec 16, 2025 10:59 am
WTF - i just took a look at the testserver changes for WH and WE.
WE and WH get tactic: "during incognito speed is increased by 20% and a lifereg" instead of the bubble in mid path (11)! Actually absolutely no need for that imo for both!
Seriously? More Lifereg to WE? With Oil and Heal tactic for all Kisses (new) in same path?
WH has Heal tactic for all Bullets (new) in left path and oil in right path. These changes just show, that devs dont have any clue about classbalance...
Yes, this is more like a buff to WEs and nerf to WHs as they do not take mid tree very often. Would be good tactic in the right tree though as the one we have there is utter rubbish. Protection from Heresy in current version is a good one, shame to see it go. The absorb on-demand...
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 1:17 pm
by Grafzahl1111
abezverkhiy wrote: Wed Dec 17, 2025 5:35 am
Grafzahl1111 wrote: Tue Dec 16, 2025 10:59 am
WTF - i just took a look at the testserver changes for WH and WE.
WE and WH get tactic: "during incognito speed is increased by 20% and a lifereg" instead of the bubble in mid path (11)! Actually absolutely no need for that imo for both!
Seriously? More Lifereg to WE? With Oil and Heal tactic for all Kisses (new) in same path?
WH has Heal tactic for all Bullets (new) in left path and oil in right path. These changes just show, that devs dont have any clue about classbalance...
Yes, this is more like a buff to WEs and nerf to WHs as they do not take mid tree very often. Would be good tactic in the right tree though as the one we have there is utter rubbish. Protection from Heresy in current version is a good one, shame to see it go. The absorb on-demand...
Yeah indeed!
For me i understand now - after reading some more about the upcomiung patch - this dps patch is not about AOE-NErf, but more an AOE Boost, even for WH/WE, completely nonsense to change a pure single archetype into warband viable class with AoE (Burn heretic becomes AoE -> while decreasing dps = ST-NErf)..

very wrong direction imo again
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 2:36 pm
by eigner93
Grafzahl1111 wrote: Wed Dec 17, 2025 1:17 pm
abezverkhiy wrote: Wed Dec 17, 2025 5:35 am
Grafzahl1111 wrote: Tue Dec 16, 2025 10:59 am
WTF - i just took a look at the testserver changes for WH and WE.
WE and WH get tactic: "during incognito speed is increased by 20% and a lifereg" instead of the bubble in mid path (11)! Actually absolutely no need for that imo for both!
Seriously? More Lifereg to WE? With Oil and Heal tactic for all Kisses (new) in same path?
WH has Heal tactic for all Bullets (new) in left path and oil in right path. These changes just show, that devs dont have any clue about classbalance...
Yes, this is more like a buff to WEs and nerf to WHs as they do not take mid tree very often. Would be good tactic in the right tree though as the one we have there is utter rubbish. Protection from Heresy in current version is a good one, shame to see it go. The absorb on-demand...
Yeah indeed!
For me i understand now - after reading some more about the upcomiung patch - this dps patch is not about AOE-NErf, but more an AOE Boost, even for WH/WE, completely nonsense to change a pure single archetype into warband viable class with AoE (Burn heretic becomes AoE -> while decreasing dps = ST-NErf)..

very wrong direction imo again
Where can we find said patch notes?
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 3:16 pm
by chovudal
only source seems to be the testserver, but its still down, I would like to see more info, too
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 4:40 pm
by Martok
M0rw47h wrote: Tue Dec 16, 2025 4:05 pmI agree this feels exaggerated. Vanish is strong, sure, but calling it completely undefendable ignores positioning, awareness, and cooldown tracking.
Having over 400 initiative doesn't help my "awareness".[/quote]
As I am sue you know the Initiative value impacts your percentage chance to 'see' an enemy currently operating in stealth. However I think Stinkyweed is correct, past a certain number you enter the realm of diminishing returns.
Re: A reflection on stealth classes
Posted: Wed Dec 17, 2025 8:08 pm
by storm
https://www.twitch.tv/daewuur/clip/Sass ... IW2hdrAehh
This is vs a fully geared tank. Imagine how it feels for cloth healers that have had armor tallies and pots reduced. Just criminal.