Before requesting a nerf or buff, make sure that ...
Posted: Sun Jan 10, 2016 6:04 pm
A Strongly suggested checklist before you get on the boards/forums and start requesting a nerf to some opponent class or a buff to your favorite class.
1. Your play style is that of a member of a group.
As this is a group game based design, any problems you may have vs a class 1v1 do not count. Only in group dynamics are the full abilities of a class seen, as well as its weaknesses. Solo players can not properly evaluate anything.
Also the group MUST BE a well thought out pre-made. Pug(ing) does not constitute group play.
2. You know how to play your prefered class.
Rolling a Shamie to see how they work and before you reach level 5 you are requesting buffs or nerfs vs (insert any class) is not how to do it. Get your shamie to end game levels and see how it works there. THEN, you can honestly see what may need a buff or a nerf.
3. MOST IMPORTANT:
Be Aware!!! WAR classes were not created to mirror their opposites. The heal debuff (example) from say an mdps on destro is found on an rdps on order.
When played at their full potential by a skilled player and with proper support group, ALL classes in WAR are viable. (*)
4. SECOND MOST IMPORTANT:
RoR is in an Alpha Stage. A LOT of things do not work as they should yet. Stop screaming and play another class till yours is fixed.
RoR is in only up to t3. No Class is complete till
(a) in t4
(b) max RR
Complaining about the viability of a class in lower tiers is just plain stupid. Lower tiers are not meant to be endgame. Just because you love roflstomping newbies to a tier, while you are decked out in blue and purple gear, does not make your chosen lower tier end game. Level up and get to max Level and RR. THEN and ONLY THEN are you qualified to judge if a class is in need of a nerf or a buff!
(*) BO/SM do need some things worked on but never the less can still perform wonderfully either solo or in a group.
1. Your play style is that of a member of a group.
As this is a group game based design, any problems you may have vs a class 1v1 do not count. Only in group dynamics are the full abilities of a class seen, as well as its weaknesses. Solo players can not properly evaluate anything.
Also the group MUST BE a well thought out pre-made. Pug(ing) does not constitute group play.
2. You know how to play your prefered class.
Rolling a Shamie to see how they work and before you reach level 5 you are requesting buffs or nerfs vs (insert any class) is not how to do it. Get your shamie to end game levels and see how it works there. THEN, you can honestly see what may need a buff or a nerf.
3. MOST IMPORTANT:
Be Aware!!! WAR classes were not created to mirror their opposites. The heal debuff (example) from say an mdps on destro is found on an rdps on order.
When played at their full potential by a skilled player and with proper support group, ALL classes in WAR are viable. (*)
4. SECOND MOST IMPORTANT:
RoR is in an Alpha Stage. A LOT of things do not work as they should yet. Stop screaming and play another class till yours is fixed.
RoR is in only up to t3. No Class is complete till
(a) in t4
(b) max RR
Complaining about the viability of a class in lower tiers is just plain stupid. Lower tiers are not meant to be endgame. Just because you love roflstomping newbies to a tier, while you are decked out in blue and purple gear, does not make your chosen lower tier end game. Level up and get to max Level and RR. THEN and ONLY THEN are you qualified to judge if a class is in need of a nerf or a buff!
(*) BO/SM do need some things worked on but never the less can still perform wonderfully either solo or in a group.