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Reduce cooldown for .unlock please

Posted: Mon Feb 29, 2016 2:49 am
by Mez
I popped .unlock and nothing happened. Of course, I missed out on the SC because .unlock's cooldown is very long (2 min).

This isn't the first time, is it possible to make it like 90 seconds so at least we have a chance to make an SC if it fails.

Thanks!

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Re: Reduce cooldown for .unlock please

Posted: Mon Feb 29, 2016 5:02 am
by Sulorie
How is it possible that it fails?

Re: Reduce cooldown for .unlock please

Posted: Mon Feb 29, 2016 6:07 am
by lawfol
The .unlock command makes you literlly jump backwards....I remember being in a holloew tree of back to a wall can make it fail (the movement isnt done,so the command has no effect). But that is actually a once or two time thing,after that you will turn if needed :D
Reducing the cooldown may ave a srt of exploit character...not sure, but I guess being out of combat will start your health regain or something like that...hence the long timer.

Dare to say this is a "l2p" issue in a very tiny way: give your self some room :D

Re: Reduce cooldown for .unlock please

Posted: Mon Feb 29, 2016 3:14 pm
by Sizer
lawfol wrote:The .unlock command makes you literlly jump backwards....I remember being in a holloew tree of back to a wall can make it fail (the movement isnt done,so the command has no effect). But that is actually a once or two time thing,after that you will turn if needed :D
Reducing the cooldown may ave a srt of exploit character...not sure, but I guess being out of combat will start your health regain or something like that...hence the long timer.

Dare to say this is a "l2p" issue in a very tiny way: give your self some room :D
Ive had it fail on me in the middle of a wide open space for no discernible reason whatsoever, so its not a l2p isssue (though mez certainly needs to l2p, look at that crummy slayer UI)

The 2min cd must be to prevent people from exploiting with it, which makes sense, but if it was made 1min it would still serve the same purpose and still let people get in a sc if it doesnt work the first time. Not a gamebreaking issue, but if it happens once or twice a day, it starts to get annoying.

Re: Reduce cooldown for .unlock please

Posted: Mon Feb 29, 2016 3:19 pm
by Mez
I don't understand the exploit, you cannot use it in combat. Sounds crazy but, your 10 second out-of-combat-almost timer must start it's countdown. (hover over tactic bar and you'll see the timer count down. Only then can this command be used.

If there is an exploit I dont know about, just leave it. It was a simple request. And Sizer is right, I do need skills. maybe I should install nerfbuttons and reroll EyeShot SW yo.