[Question] Crit Damage Calculation
Posted: Tue Mar 01, 2016 5:50 am
I have been running some dps tests on my engi and I ran into something weird.
I had thought that crit damage was a fixed amount. But I have noticed that there is a variation in crit damage.
At first I thought it was a proc, or maybe a defensive buff. But after eliminating those I still see the variance.
For an example on a bear with firebomb no debuffs / buffs / procs / turrets.
Base damage hit 311 (86 mitigated) (this is consistent over 15 hits)
Critical hit 437 (122 mitigated) (5 hits out of 15 crits)
Critical hit 470 (131 mitigated) (10 hits out of 15 crits)
Is there suppose to be a variation? or is something funky going on with the damage calculations.
I had thought that crit damage was a fixed amount. But I have noticed that there is a variation in crit damage.
At first I thought it was a proc, or maybe a defensive buff. But after eliminating those I still see the variance.
For an example on a bear with firebomb no debuffs / buffs / procs / turrets.
Base damage hit 311 (86 mitigated) (this is consistent over 15 hits)
Critical hit 437 (122 mitigated) (5 hits out of 15 crits)
Critical hit 470 (131 mitigated) (10 hits out of 15 crits)
Is there suppose to be a variation? or is something funky going on with the damage calculations.