Keep Door Health
Posted: Wed Mar 09, 2016 4:07 pm
Okay, so the point of this thread is to bring up the fact that keep takes happen way wayyyy too fast at the moment. With no ram's players can burn down keep doors in like 60 seconds flat. This makes it nearly impossible to get a proper defense going. It's fine when theres a normal amount of players on, but when theres tons of players and a huge zerg on the door, it goes down in like 30 seconds. I understand rams will take a little while to get working, but that would be the best fix imo. Increasing HP of the doors, or making it scale to how many players are there or something like that would be nice. I would just love to see longer keep battles and not entire keep battles lasting less than 5 minutes.
Anyone else have any thoughts on this?
Also, inb4 take bo's to slow them down. Even if you start taking BO's as soon as they get to the keep, they'll have the door down before u can take them. And even if the doors do repair, its not going to stop all that dps.
Anyone else have any thoughts on this?
Also, inb4 take bo's to slow them down. Even if you start taking BO's as soon as they get to the keep, they'll have the door down before u can take them. And even if the doors do repair, its not going to stop all that dps.