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Training Dummies

Posted: Sun Mar 27, 2016 2:37 pm
by roadkillrobin
Anyway to add training dummies in the captitals to test dps rotations etz???

Infinate health
Stats based on your lvl or maybe even player costomized lvl, stats armor etz.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 4:02 am
by Dabbart
So... How is that not basically a keep door?

Edit: I use keep door to set-up my rotations, and test AP/morale dumps. If you want it for math purposes, it works just fine. You just have to adjust the figures to compensate.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 6:21 am
by roadkillrobin
Keepdoors would be fine to. Problem is that that the information gathering is easily interupted by the other realm.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 6:42 am
by Sizer
Keep doors also dont have any armor, so it doesnt work for testing ws.

There are mobs in praag for destro and i think one in reikland for order, so when t4 hits id imagine we get these.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 7:31 am
by xyeppp
Dabbart wrote:So... How is that not basically a keep door?
Can confirm - use keep door.

This has been raised internally on few occasions, but for now the official suggestion was to use keep doors for testing purposes, and this is what I advise you to do as well.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 7:43 am
by spikespiegel84
For Destro side I would find cool to be able to try my rotation on the countless prisoners in a cage in IC, providing they stay there. Maybe some of them may be tougher so one can try some higher rotation.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 8:01 am
by roadkillrobin
Can keepdoors be critted now then?
Also no way to compare weaponskill vs str.

Same thing when comapring physical vs magic dmg.

Re: Trianing Dummies

Posted: Mon Mar 28, 2016 8:37 am
by sn3jk
Great idea, +1.

Imo put 3 dolls with light/medium/heavy armor, based on the latest pvp set etc..

Re: Training Dummies

Posted: Mon Mar 28, 2016 8:44 am
by Vdova
On latest live PTR there were bunch of dummies near the trainers on both sides. Keep door have no armor and are unable to crit so You cant test your actual dmg outpoot with crits and weapon sklil. I like idea to implement light/medium/heavy armored dummies on several levels :-)

+1