Page 1 of 2
Right In Da Jibbliez
Posted: Tue Mar 29, 2016 1:29 am
by sablasni
I remember on live when you used this ability the target would kinda jump up for a half a second.
But in RoR i dont see it.
Could this be technically possible to implement?
In far future ofc

Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 1:51 am
by TenTonHammer
from a lelthatsfunny perspective its not that important but i believe i remember that the ability had a secondary function as an interrupt?
Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:05 pm
by sablasni
oh man i dont dont about inerrupt but i enjoyed seeing ppl jump up after they get right in da jibbliez

Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:26 pm
by Ghostweed
yup, its should work as interrupt but its not
This ability had 3 effects in one package: interrupt, hilarious jump of the kicked person and WS debuff. All on 10 sec CD. Shamefuly only the last one is working and the skill is really gimped by it being on 10 sec CD. It kinda forces 2hBO to spam snare/SnB BO to spam Tuffer Nails.
Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:30 pm
by roadkillrobin
Yeah it used to interupt.
BO were amazing at locking down healers at one point with CD increaser, Dissoriont and Multiple Interupts and Knockdown. RIDJ had the interupt taken away about the same time as i stopped playing. Wich was sometime in 2012.
Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:36 pm
by Fey
From what I remember playing an AM it was just visual and didn't interrupt, people just panicked and thought it did. However you implement it here, that's a pretty big effect to have on an ability that doesn't exist in the tool-tip of said ability. If it does and should interrupt, it needs to state that on the ability. The SM interrupt requires a shield and spec, BO get's it for free with no requirement eh?
Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:36 pm
by Lileldys
Afaik, devs don't know what "packet" the small knockup comes from.
Re: Right In Da Jibbliez
Posted: Tue Mar 29, 2016 11:40 pm
by roadkillrobin
Fey wrote:From what I remember playing an AM it was just visual and didn't interrupt, people just panicked and thought it did. However you implement it here, that's a pretty big effect to have on an ability that doesn't exist in the tool-tip of said ability. If it does and should interrupt, it needs to state that on the ability. The SM interrupt requires a shield and spec, BO get's it for free with no requirement eh?
KOTB's gets it for free without Shield Requirement
Game is not mirrored over two classes. And i'm 99% sure it did interupt at one point.
Re: Right In Da Jibbliez
Posted: Wed Mar 30, 2016 12:20 am
by lilsabin
TenTonHammer wrote:from a lelthatsfunny perspective its not that important but i believe i remember that the ability had a secondary function as an interrupt?
i think so too
Re: Right In Da Jibbliez
Posted: Wed Mar 30, 2016 4:20 am
by Gobtar
If the target didn't have unmovable immunity, he would get knocked upwards for a breifest of moment, but this would stop any inertia, and this would also interrupt. The skill is a pale shadow of its former glory. There is a BUG report for it though. I was hoping a Interrupt work around would be added to the ability, at least until the ability could be implemented properly.