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[Suggested Future Feature] Tier based gear toggles.

Posted: Wed Mar 30, 2016 3:30 am
by Karast
I am really happy with the new debolster system, which is quite frankly awesome! Great work!

But it has added an extra inconvenience which is discouraging a lot of people from using it. If you want to jump around the tiers you need to carry a lot of extra gear, and respec a lot. Now respec'ing isn't that big of an issue and there are some handy addons that help.

My suggestion for a feature, way down the line, after you got T4 up and running nicely, would be separate gear tabs for each tier. Make them similar to the appearance tab with maybe a toggle to choose which one to activate. This would not only save people a lot of time, and let them more freely use the debolster, but it saves them a horrific amount of bag space later on.

Now I know this is a more polish feature, and there are much bigger features to work on the meanwhile, but in the distance future it would be a great quality of life improvement.

This might also be something that could be done via an addon, if there are any programmers out there interested in taking it on. I have 0 ability when to comes to programming or else I would endeavor to make it myself.

Re: [Suggested Future Feature] Tier based gear toggles.

Posted: Wed Mar 30, 2016 5:03 am
by Genisaurus
This is something we have been thinking about. Making the debolster system more fluid and easy to use is a priority QoL issue, in my opinion. That goes for mastery and renown specs as well.

Depending on how easy it turns out to be to edit the client when we can do so, the easiest solution might just be to use a series of custom commands to save and load specs from the DB.

Re: [Suggested Future Feature] Tier based gear toggles.

Posted: Wed Mar 30, 2016 12:26 pm
by Tesq
add on is the easiest way to do that, server side you can just allow more slot to equip stuff while addon take care of the slot client side.
Anyway i agree on this idea.