Sildur's Enhanced WAR Shaders v6.0: DX11, DX12, OpenGL, Vulkan (January 31, 2023)

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Sildur
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#781 » Sun Jan 08, 2023 5:49 pm

RuffRyder wrote: Sun Jan 08, 2023 5:24 pm Thanks for the update, the installation is working fine (I removed old \Reshade folder, d3d9.dll and Reshade.ini) but with the new .dll the fonts of the menu bottons look weird. When using the former .dll it works but ofc not with latest Reshade. Am I missing something?
What graphics card are you using and are your drivers up to date? I can't reproduce this on my rtx 3070, tried various different resolutions aswell but it's also working just fine.
Also here's a version with a bit less strong AO: https://drive.google.com/file/d/1_rPmzR ... share_link
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RuffRyder
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#782 » Sun Jan 08, 2023 6:02 pm

Sildur wrote: Sun Jan 08, 2023 5:49 pm What graphics card are you using and are your drivers up to date? I can't reproduce this on my rtx 3070, tried various different resolutions aswell but it's also working just fine.
Also here's a version with a bit less strong AO: https://drive.google.com/file/d/1_rPmzR ... share_link
AMD Readon Vega, drivers should be latest. I‘ll give this one a try, thanks.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

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Sildur
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#783 » Sun Jan 08, 2023 6:08 pm

RuffRyder wrote: Sun Jan 08, 2023 6:02 pm AMD Readon Vega, drivers should be latest. I‘ll give this one a try, thanks.
Seems like a driver bug then, you could try to edit dgVoodoo.conf and change RTTexturesForceScaleAndMSAA to true.
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tvbrowntown
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#784 » Mon Jan 09, 2023 9:29 am

If there is a d3d9.dll in your folder before you start this .bat, delete it. Found my older d3d9.dll was causing this one to do wonky bit-depth flashing. Additionally, I made a launcher that once it finds the connect button has lit up will copy the dx11 files over the originals and when the game closes deletes those files. Clean and no need to login within 10 seconds.

Will upload later after I make sure it'll be fine on any system and setup.

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RuffRyder
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#785 » Tue Jan 10, 2023 7:05 am

Sildur wrote: Sun Jan 08, 2023 6:08 pm
Spoiler:
RuffRyder wrote: Sun Jan 08, 2023 6:02 pm AMD Readon Vega, drivers should be latest. I‘ll give this one a try, thanks.
Seems like a driver bug then, you could try to edit dgVoodoo.conf and change RTTexturesForceScaleAndMSAA to true.
Did not change sadly, not sure what would cause this at this point, all other stuff like Shaders I copied etc. are working fine though.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. (Mark Twain)

BlindAsDay
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#786 » Tue Jan 10, 2023 7:01 pm

Sildur wrote: Sun Jan 08, 2023 4:52 am Here's release v5.0 running the game in dx11 mode with reshade 5.5.2:
https://drive.google.com/file/d/1rHL2bR ... sp=sharing
File says it's in your trashcan T.T

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MDUBZ
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#787 » Sun Jan 15, 2023 8:40 am

Looking forward to the DX11 update, screen shot looks amazing!

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Scottx125
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#788 » Tue Jan 17, 2023 4:06 am

Something funky with your new version, it feels like it's stretching my games window out. I play at 2560x1080 normally. Yet at the same resolution with your new version the game window is much larger.
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Phantasm
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#789 » Thu Jan 19, 2023 10:59 am

Spoiler:
Sildur wrote: Sun Jan 08, 2023 4:52 am For some reason I can't edit the main post so I'll just post it as a comment instead.
Here's release v5.0 running the game in dx11 mode with reshade 5.5.2:
https://drive.google.com/file/d/1rHL2bR ... sp=sharing

Screenshot:
Image

Changelog? This is a completely reworked release, everything's a bit different.

Installation:
Remove everything you had before installing this.
1. Download my mod and unpack everything into your warhammer folder, next to the RoRLauncher
2. Launch the game using "Sildurs-Launcher.bat", you have 10 seconds to launch the game in directx 11 mode through the RoRLauncher.
3. That's it, you must always launch the game with my launcher to run it in dx11 mode. It is a workaround to not affect the RoRLauncher.

What my launcher does is rename the required d3d9.load file to d3d9.dll after launching the RoRLauncher, giving you 10 seconds to start your game before renaming it back to d3d9.load for the next time you want to play. (RoRlauncher won't start otherwise)

Hotkeys:
"Home" button opens reshade menu
Shift+F11 toggles reshade
Shift+F10 toggle ambient occlusion

More shaders?
Simply drop the reshade shaders into the Reshade\shaders folder and if required copy the textures into the Reshade\textures folder.
Ive noticed new reshade disables minimap (makes totally black every dungeons, AH house, Guild Bank etc) displaying anything indoor. Makes really hard to do any dungeons.
No reshade (new dx11)
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Reshade (new dx11)

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I thought it was some addon, but exluding everything, only removing and adding Reshade 5.0 caused this. So be aware.
Ill wait for fix, until then ill use 2 clients, one for general purpose, one without reshade for dungeons :)

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MDUBZ
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Re: Sildur's Enhanced WAR v4.0.1+Vulkan! (June 19, 2022)

Post#790 » Thu Jan 19, 2023 11:14 am

Can we get an updated Google drive link for v5.0? Thanks!

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