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Server Status

Posted: Thu Jun 30, 2016 6:22 pm
by Yaliskah
Image

A Note from Genisaurus:

[quote="Genisaurus"]Earlier, I said this:

[quote="Genisaurus"]There's no evidence that any one particular person is the culprit. Frankly, we're still compiling evidence whether or not it's even a DDoS - most of the symptoms are the same, but there is some other unusual behavior going on that makes it hard to confirm one way or another. Communication with the one or two people who might be able to say conclusively is blocked by time zones and busy schedules.

We will let you know more as we know more.
[/quote]

Well, the evidence has come in, been examined, and it's pretty clear that we are suffering a DDoS attack at the moment. Before receiving confirmation from our lovely network wizards, we were a bit in the dark: It looked like a DDoS, it walked like a DDoS, but it didn't quite quack like a DDoS.

The problems observed by players over the last few days - when it has actually been up - have been caused by slow connections to the database. This includes things like guilds appearing to lose members, auctions seeming to disappear, characters missing, etc. The information is all there, it just isn't getting loaded properly. Now, there's a chance that this slow database connection might not actually be related to the DDoS, so we're taking the opportunity to make some much-needed improvements to our backend just in case.

But the database aside, we're still experiencing incoming traffic roughly 10x higher than we usually do, and this is testing the limits of our bandwidth. In these conditions, we cannot operate. We're not going anywhere, but the server won't be able to be started until the attacks slow enough for us to accept the usual player traffic. The server will be available as the DDoS attacks slow, but expect it to be spotty and unreliable in the coming days.

We do ask that our players not spend their time speculating as to whom the culprit(s) behind these attacks may be. DDoS attacks are notoriously difficult if not impossible to trace, and as such there is absolutely no evidence for any accusations beyond conjecture and circumstance. It takes an unstable and sad person to want to DDoS a private server, but the last thing anyone wants to do is to encourage other unstable and sad individuals to try to be vigilantes in our defense.
[/quote]


For more information about the status of the server, refer to this topic: viewtopic.php?f=8&t=15205

Re: FYI

Posted: Thu Jun 30, 2016 6:23 pm
by Landaren
lol

Re: FYI

Posted: Thu Jun 30, 2016 6:26 pm
by satori
haha well played :P

Re: FYI

Posted: Thu Jun 30, 2016 6:26 pm
by Tesq
peace and ddos

Re: FYI

Posted: Thu Jun 30, 2016 6:34 pm
by daniilpb
#Pray4RoR

Re: FYI

Posted: Thu Jun 30, 2016 7:19 pm
by Combi
Fakin hell. Fu stupid idiots, who ddos the bestest server eu

Re: FYI

Posted: Thu Jun 30, 2016 7:23 pm
by Collateral
DDOS, crashes, instability...recent events really come to mind after reading the forums a bit...but gods know what's happening. I only hope they fix it soon, as we all do :)

Re: FYI

Posted: Thu Jun 30, 2016 8:42 pm
by Roodabega
whats the thing underneath server is down it looks like a face

Re: FYI

Posted: Thu Jun 30, 2016 8:47 pm
by Mazadun
Someone has big pockets to maintain DDOS as often as it is...

Re: FYI

Posted: Thu Jun 30, 2016 9:00 pm
by Elmuerto
Alas a disruptive attack isn't hard, not even any reason asking why. Thanks to the team for working on it.

Glottkin take'em all.