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Area influence-a suggestion

Posted: Wed Aug 17, 2016 4:21 pm
by Adreamtokill
At first i thought i was the only one who cared about this but after chatting with several folks whom also would like to get all inf rewards i have decided to make a suggestion.

I suggest eiter increasing the area influence gained from keeps or making it possible to gain area influence from keeps while debolstered. this is becuse it seems quite hard to get all inf items before overleveling a tier. i know the items gets outleveled in the next tier but for a completionist like myself that does not realy matter. So what do you folks think about this? And is it possible to put in? :)

Re: Area influence-a suggestion

Posted: Wed Aug 17, 2016 4:30 pm
by Chadben1
Agreed, debolster should net you influence.....Also in my opinion, Area Influence is too high to get the rewards...shouldn't have to do round robin of three keep takes like 20+ times to get the gear, and right now that's how it is...To add more to this, my expierence seem to indicate either Destro or Order is doing the round robin of keep takes, and with the xrealming there are no defenders. So, from my experience i have only had a few times where it felt like there was a decent keep defense....mostly one realm or the other just zergs it up unimposed through all three keeps/zones.

Re: Area influence-a suggestion

Posted: Wed Aug 17, 2016 5:19 pm
by Adreamtokill
have the same experience with the round robin, and i agree that good keep defences are few and far between. dont know if im remembering it wrong but for a while keep defence where an awesome way to earn inf, now it seems to me that the inf trickels down at a snails pace when defendeng :P so perhaps a increase in inf for killing enemies aswell, or a reduction in inf needed for items.

Re: Area influence-a suggestion

Posted: Thu Sep 01, 2016 1:33 am
by navis
There is a huge need to improve inf gains in RvR zones, either from zone lock or keeps or pvp. I don't care where it comes from it would be very welcome to have.