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Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:03 pm
by Azarael
To compensate for rollbacks last week, Saturday & Sunday will be a Double RP day.

Azarael

The Quitter debuff, which prevents scenario queueing for 10 minutes, will now be invoked on players under the following circumstances:

- Explicit refusal of a pop.
- Pop timeout.
- Leaving a scenario through an exit portal or another teleportation method.
- Alt+F4 / client close.

If the server does not judge the disconnection to be suspicious, Quitter will not be invoked.

Scenarios will now check population every 60 seconds after the start time. If one side outnumbers the other by 40% or more, the scenario will warn for closure, and will proceed to close if the population imbalance is not rectified.

The server will no longer broadcast "disconnected uncleanly" if it does not judge the disconnection as suspicious. Disconnections from Alt+F4 / client closing and from network timeouts will be broadcast as suspicious.

The Shaman ability "Do Sumfin Useful" will now correctly profit from and build mechanic points.

RyanMakara

- [7949] NPC: Moved Master Lambert and removed his double spawn.
- [7921] NPC: Dark Sprites are attackable and lootable once more.
- [7927] NPC: Thana Soreyn is now interactable.
- [7919] NPC: Dawnbreak Stalkers appearance fixed.
- [7942] Quest: Added Dark Gems for pickup to the Disenchanting The Stone quest.
- [7918] Quest: Beastly Burden objective fixed.
- [7917] Quest: A Bear Of A Time objective fixed.
- [7916] Quest: In The Footsteps of Evil quest markers added.
- [7915] Quest: World Gone Mad objective fixed, quest marker updated.
- [7913] Quest: Shroud of Faith quest markers added.
- [7912] Quest: Sowing Sorrow quest marker added.

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:13 pm
by PartizanRUS
Double RP for 24 hours ? :]

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:15 pm
by Bobbiom
Nice one, Thank you!

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:29 pm
by Arteker616
Guess time to have a book for the long time afks gonna happen nowdays in scs lol :oops:

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:34 pm
by ursvamp
Now the next step its make Scenarios more fair :D

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 2:34 pm
by Nabaro
Nice patch, ty ROR team.

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 3:00 pm
by s3rv0
Looks great, but wish that there was only pug scs first before quitter debuff.

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 3:27 pm
by thefarthestland
back to afk time...

while the priority is to premade wins ... will always have problem

solo queue / low level / low gear / no healer /no tank / no guard

They will not waste time dying 50 times in the scenario.

or place a system that plays against premade x premade and earn 3x more renown and emblem.
or premade will always preferer play against pugs

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 3:52 pm
by navis
I hate to say it but, any changes to scenario other than adjusting the brackets is more than likely going to hurt pops overall than to be a improvement.

Re: Patchnotes 01/10/16

Posted: Sat Oct 01, 2016 3:56 pm
by Arteker616
navis wrote:I hate to say it but, any changes to scenario other than adjusting the brackets is more than likely going to hurt pops overall.
its allready happening people see premade and afk others leave , so far 8 scs where i had to afk waiting it to end . while iw rite this one will be 9 .