(Updated for lots of build's details)
First of all: thank you for respond.
Lets have a little more constructive discussion then.
About "We don't care. See my sig." - i know you make it not like it was, i have no problems with it, i even supporting it in russian comunity, for the most part.
But i ask you to please have more respect to people who love this game and help you as much as they could, even if this help is small. We all, players and developers, have our nostalgic memories about a game, so
Azarael wrote:Arena wrote:Part of nostalgia
We don't care.
is not entirely true.
About "DPS WP is crap and you know it" and "DPS DoK is significantly stronger than DPS WP", lets see
(Party builds only, no solo discussion)
here is WP build
http://waronlinebuilder.org/#career=wp; ... :;;0:0:0:0:
here is DoK build
http://waronlinebuilder.org/#career=dok ... :;;0:0:0:0:
both complemented by 2 additional tactics for 25% damage and 10% crit chance (duh).
(that is the only acceptable builds for party playing)
Yes doks have healing decreasing tactic, okay, wp have ability, but anyway lets give this 1 point to doks.
DoKs have Live's End morale (the only used in party) which heals party members but doesn't affect dok himself; WP on the other hand have Divine Replenishment which add 50AP from every melee attack and affect everyone in group (most melee abilities charge 25-35AP, so after 10 seconds of unlimited AP all melee damagers will have full AP bar aswell), i think it's more than enough reasons to give 1 point to WP, but lets say it's morale draw, so Doks still have a chance to be strongest at the end.
Dps doks and WPs use healing covenants, and WP's is stronger, because his amount of healing is not bound by damage dealt, so it heal in full force even if attack was absorbed or strongly mitigated. Some doks use snare covenant, but it dubious choice, because a lot of time when you despairly need it to work - it doesn't, and when you don't need it at all - it procs as insane. So we have a draw in covenants too.
WP have Hammer of Sigmar, which is have lots of damage if target below 50% hp, DoKs prefer Pillage Essense, which make less damage but burn some AP, fair change, draw again.
And WP have Guilty Soul tactic, which is proc for adding dot on enemy target and friendly target heals for damage dealt, that makes him more usefull as melee healer for party, because he can heal from damage his friendly targets a little bit more, and also make additional damage. Doks don't have anything like it, and in fact their slots is already filled, so with no doubt one point to WP.
One more point to WP for having as an option buff for about 1500 HP to all (!) party members, instead of 50%HP-below-damage ability.
Final score is: DoK 4, WP 5, with open for discussion morale draw, remember?
That's it. Two swords is already was ballanced by aoe detaunt. Where is dok's advantages? Maybe they in solo somewhere, but i dont care about solo. And in party they more or less equal. On live dps WPs was stronger than doks (harder to kill at least), and here characters is same more or less, right? And if you think WP is weak - try to play dok yourself, not against him, and you'll see what i saw in 4 years of playing it - it is not strong, not at all. So if you think WP is weak - consider DoK as weak as WP, because they are the same.
Oh, one more thing - just think about it, what if dps WP considered as weak class just because not much people can play for it realy good? What if DoK is just more popular class? I mean dps doks hard to learn too, and i assume WP is the same deal. Maybe people just play crappy by WP and do it only solo? Is there any chance to it to be true?
About "BO isn't the worst tank here" - sure, but not for party with dok. Dok need chosen and BG in party, and if they are there - BO became useless. BO is great in 2/2/2 parties with sorceress and choppas, yes, but not with dok.
Thank you for your pations.
Whatever you choose to do, thank you for making game better.
With my best regards, Arena.