Changelog 21/11/16
Posted: Mon Nov 21, 2016 2:14 pm
[General]
- Characters in .ex mode have an * at the end of their surname while the mode is active. If there was no surname, it will be an *.
[Combat and Careers]
Witch Hunter / Witch Elf
- Bullets and Kisses may now be cast in stealth.
- Openers and the stealth abilities themselves are the only abilities which may be used to break your own stealth.
- Incognito and Shadow Prowler are now correctly off the GCD.
[Open RvR]
Battlefield Objectives
- The base component of the reward for a Battlefield Objective is now proportionally diminished if the objective is recaptured by a realm within 20 minutes of the last time it was captured by that realm.
- Battlefield Objectives tick defense every 3 minutes instead of every 5.
Keeps
- When a keep is under attack, siege weapons will be resupplied at 10% of the normal rate rather than 35% of the normal rate.
- Significantly increased the amount for which a keep door is repaired when supplies are returned.
Siege
- Cannons and artillery have an ammunition limit of 15 shots. They begin with this value and may never store more ammunition than this.
- When supplies are returned to a keep, all of its active cannons and artillery on the field receive 10 additional shots. This value is proportionally reduced if there are more cannons and artillery on the field than the keep's current supply cap.
- Fixed an issue causing AoE cannons to inflict full damage to standard siege weapons.
[Event]
RyanMakara
The Hallowed Moon event has ended, thank you all for your participation!
- Disabled all the Hallowed Moon event quests, and removed the majority of spawns associated.
- All the bosses and mini-bosses will remain, for the sake of obtaining their special rewards.
- Changed the Spooky Concoction into a skull trophy, as proof of participation in the Hallowed Moon event.
[Scenarios]
RyanMakara
- Placed AoE cannons in the Maw of Madness Scenario.
[Public Quests]
Hargrim
Order:
- Foul Ruins in Marshes of Madness is fully operational.
- Axerust Peak in Marshes of Madness is fully operational.
- Legacy of the Mourkain in Marshes of Madness is fully operational.
- Korgoth's Raiders in Barak Varr is (almost) fully operational.
[Other Changes]
Hargrim
- Removed Grag the Hoarder double spawn.
wargrimnir
- Swapped 4pc and 5pc set bonus on Devastator T3 RvR gear
- Swapped 4pc and 5pc set bonus on Duelist T3 Scenario gear
- Corrected Tunic of the Mercenary, it will now provide the set bonus as intended.
- Characters in .ex mode have an * at the end of their surname while the mode is active. If there was no surname, it will be an *.
[Combat and Careers]
Witch Hunter / Witch Elf
- Bullets and Kisses may now be cast in stealth.
- Openers and the stealth abilities themselves are the only abilities which may be used to break your own stealth.
- Incognito and Shadow Prowler are now correctly off the GCD.
[Open RvR]
Battlefield Objectives
- The base component of the reward for a Battlefield Objective is now proportionally diminished if the objective is recaptured by a realm within 20 minutes of the last time it was captured by that realm.
- Battlefield Objectives tick defense every 3 minutes instead of every 5.
Keeps
- When a keep is under attack, siege weapons will be resupplied at 10% of the normal rate rather than 35% of the normal rate.
- Significantly increased the amount for which a keep door is repaired when supplies are returned.
Siege
- Cannons and artillery have an ammunition limit of 15 shots. They begin with this value and may never store more ammunition than this.
- When supplies are returned to a keep, all of its active cannons and artillery on the field receive 10 additional shots. This value is proportionally reduced if there are more cannons and artillery on the field than the keep's current supply cap.
- Fixed an issue causing AoE cannons to inflict full damage to standard siege weapons.
[Event]
RyanMakara
The Hallowed Moon event has ended, thank you all for your participation!
- Disabled all the Hallowed Moon event quests, and removed the majority of spawns associated.
- All the bosses and mini-bosses will remain, for the sake of obtaining their special rewards.
- Changed the Spooky Concoction into a skull trophy, as proof of participation in the Hallowed Moon event.
[Scenarios]
RyanMakara
- Placed AoE cannons in the Maw of Madness Scenario.
[Public Quests]
Hargrim
Order:
- Foul Ruins in Marshes of Madness is fully operational.
- Axerust Peak in Marshes of Madness is fully operational.
- Legacy of the Mourkain in Marshes of Madness is fully operational.
- Korgoth's Raiders in Barak Varr is (almost) fully operational.
[Other Changes]
Hargrim
- Removed Grag the Hoarder double spawn.
wargrimnir
- Swapped 4pc and 5pc set bonus on Devastator T3 RvR gear
- Swapped 4pc and 5pc set bonus on Duelist T3 Scenario gear
- Corrected Tunic of the Mercenary, it will now provide the set bonus as intended.