Page 1 of 3
Battle for Praag
Posted: Tue Nov 29, 2016 8:21 pm
by zumos2
I just did a Battle for Praag and I guess it's the first time I played the new version. While I can live with the new barricades places, the canons have to be removed or placed a lot futher back. It can hit until like 5-10 meter from the second point making it impossible to even fight there. Not to forget you have to run almost past their spawn to run to the last point. This scenario just is not made to have AoE cannons.
Re: Battle for Praag
Posted: Tue Nov 29, 2016 8:34 pm
by zabis
There is more than one way to get to the last point
Re: Battle for Praag
Posted: Tue Nov 29, 2016 9:23 pm
by zumos2
zabis wrote:There is more than one way to get to the last point
And when you go that way you lose 4th point ...
Re: Battle for Praag
Posted: Tue Nov 29, 2016 9:31 pm
by zabis
No you wouldn't, opposing side would need to cap last point before they could recap 4th point, right?
Re: Battle for Praag
Posted: Tue Nov 29, 2016 9:36 pm
by zumos2
zabis wrote:No you wouldn't, opposing side would need to cap last point before they could recap 4th point, right?
And how long would it take to run there from the fourth point ... Too long and they will always be able to hold for a couple of seconds. The scenario is designed to run past their warcamp. Also fighting at the fourth point became practically impossible because you cannot push their ranged as you will blow up by the cannons.
Re: Battle for Praag
Posted: Tue Nov 29, 2016 9:55 pm
by zabis
Time wouldn't matter if you had a team waiting to cap the last point
Re: Battle for Praag
Posted: Tue Nov 29, 2016 9:57 pm
by zumos2
zabis wrote:Time wouldn't matter if you had a team waiting to cap the last point
You actually advocating to spread out on a map where you have to fight over one point at a time? You will not win that if there is an equal fight. And if you run with a premade you cannot expect pugs to go over to the other point to cap in advance.
Re: Battle for Praag
Posted: Tue Nov 29, 2016 10:01 pm
by zabis
If you're dominating the other team that badly, being forced to spread out is the equalizer. Taking the last point should not be a gimme, it should be hard fought
Re: Battle for Praag
Posted: Tue Nov 29, 2016 10:17 pm
by zumos2
zabis wrote:If you're dominating the other team that badly, being forced to spread out is the equalizer. Taking the last point should not be a gimme, it should be hard fought
Because of cannons? Get real please ...
Re: Battle for Praag
Posted: Tue Nov 29, 2016 10:20 pm
by zabis
What about the cannons?