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Question regarding pet classes

Posted: Wed Jan 07, 2015 11:00 pm
by Azarael
Does anyone know whether the abilities of pet classes scaled with the master's stats or with the pet's own stats?

Re: Question regarding pet classes

Posted: Thu Jan 08, 2015 12:34 am
by Sulorie
Basic pet stats are based on pet level. An almost naked newbie WL does probably less damage than his pet, when both are bolstered in rvr lake.
But the pet gives a bonus to player stats and gets a bonus to his own stats as well. This bonus depends on the kind of pet (like different squigs) or the training in the case of lion pet. Same goes for MAGUS and ENGI.

Skill descriptions can be seen here: http://waronlinebuilder.org/#career=wl; or maybe in-game.

Re: Question regarding pet classes

Posted: Thu Jan 08, 2015 12:56 am
by Azarael
Thanks, but that did not answer the question. The question is:

Do the pet-specific abilities (for example for War Lion: Maul, Gut Ripper, Fang and Claw, Shred, Leg Tear, etc) scale in damage with the pet's Strength or with the master's Strength?

On the test server the client is scaling the damage in the pet ability tooltips by the master's Strength, but we don't know if this is accurate or whether something is wrong (as one would expect the abilities to scale with the pet's stats), which is why I'm asking.

Re: Question regarding pet classes

Posted: Thu Jan 08, 2015 1:56 am
by Sulorie
Thought I was answering on this question. :)
All pet damage (AA/Skills) depends on the pets attributes. They have base stats, which are unknown to the player (like pet resists and armor and other attributes) and buffs which increase their stats based on player stats and pet type.
When one WL player has more STR than another one, his lion will have more STR as well, because the buff will be bigger.

In short, pet damage scales with pet attributes, which are influenced by stats on player items.

Re: Question regarding pet classes

Posted: Thu Jan 08, 2015 2:05 am
by Azarael
Thanks.