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[Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 1:26 pm
by Inquisition
I have a few questions about the .ab ex modification i see on the forums:

1) Can I use it or is it only for specific testers
2) How do I use it
3) Other comments welcome (seems it buffs Grace builds which I want to go)

Thanks

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 1:29 pm
by Penril
It has temporarily been pulled back until we have client control.

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 1:47 pm
by Razielhell
Penril wrote:It has temporarily been pulled back until we have client control.
Spoiler:
Image

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 3:26 pm
by Inquisition
Ok thanks. Any assumption of a timeline for this or WP rework/grace buff....just curious.

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 4:09 pm
by wargrimnir
Inquisition wrote:Ok thanks. Any assumption of a timeline for this or WP rework/grace buff....just curious.
Please don't ask for ETA's. We have no idea. Things happen very fluidly around here. Could happen this month, maybe next month. Maybe... in two weeks? When we do roll out the patcher, we plan on starting with a smaller group of technical minded players who can handle maybe running into a few bugs without lighting their heads on fire and proclaiming the end of all things to come. When we get to that step, it will be a News post, for sure.

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 4:28 pm
by Defeated
Why wasn't .ab ex left until the client control rolled out ? Was there some kinda problem with how it worked ?

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 4:38 pm
by Penril
Melee healing was too strong.

Re: [Warrior Priest] .ab ex

Posted: Tue Jan 31, 2017 4:45 pm
by wargrimnir
Defeated wrote:Why wasn't .ab ex left until the client control rolled out ? Was there some kinda problem with how it worked ?
There were several limitations we ran into while doing the .ab ex mode. We could tell the server "when you see X, do Y and apply Z", but without client control, Z would not be apparent. This led to tooltips that were incorrect, abilities doing one thing and having no indication they were doing another. It was just a mess. With client control, we can make updates on both sides and streamline all the UI information so players understand what they're doing without having to keep the forum post open in the background to check and make sure things were working correctly.