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Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 7:42 am
by wargrimnir
Just taking care of some late night items, and a nice little Drop Rate buff. :)

Note - It appears the unified appearance codes were also applied to the item icons, which means you will see all of your own classes icons for loot on affected items. Looking into why this occurred.

It occured because thats how its set and wont change till client control and then will just be the generic icons - Torque

[Other changes]

Wargrimnir
- Drop rates for PvE and PvP have been significantly increased to alleviate items lost with the recent (and upcoming) changes.
Cloaks are also on the list of things to receive unified career codes. Soon*.

- Updated stats on ~100 accessory items that were unified in the last patch to ensure they have relevant stats.
- Added unified career codes to Vengering and Warp Pendant accessories.
- Added unified career codes to remaining T1 accessories, and Envervating/Precursor accessories. Double checked to make sure all stats were appropriate for the classes this time.

Torquemadra
- Unified appearance codes of all t1 shoulders, different appearances for green/blue/purple
- Unified appearance codes of all t1 helms (no additional sources for t1)
- Unified appearance codes of all t1 belts, different appearances for green/blue/purple
- Unified appearance codes of all t1 chests, different appearances for green/blue/purple
- Unified appearance codes of all t1 boots, different appearances for green/blue/purple
- T1 Gloves were done last patch
- Unified appearance codes of all t2 shoulders, different appearances for green/blue/purple
- Unified appearance codes of all t2 gloves, different appearances for green/blue/purple
- Unified appearance codes of all t2 boots, different appearances for green/blue/purple
- Unified appearance codes of all t2 chests, different appearances for green/blue/purple
- Unified appearance codes of all t2 belts, different appearances for green/blue/purple
- Unified appearance codes of all t2 helms, different appearances for green/blue/purple

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 7:47 am
by Tamarlan
Items lost? Did I miss something?

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 7:54 am
by spikespiegel84
Hell yeah!

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 8:15 am
by wargrimnir
Yes, same as the last patch. Accessory pieces were not flagged for any career, so Destro had Order pieces and vice versa. That's been fixed, definitely not a bug. Enjoy the drop rate buff while you get your loot back. Back pieces are getting similar treatment.

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 8:39 am
by Mcgotrek
Fankz gits! Imma git ma farmin on

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 8:41 am
by Kragg
Torquemadra wrote:additional t1 helms for IB, RP and ENG will be added in next push returning the hat the bitterstones use.
Bitterstone Hat of Gunnery! :mrgreen:

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 9:06 am
by Dabbart
Spoiler:
Can I ask why the appearance changes? I loved my T1 Z shoulders... Those wings where awesome. I mean, if it helps with something then awesome and cool... And yea, I did have to use the bugged alt appearance trick to make it work, so I should of expected it to not last, and alpha and all that..

But I looked really cool... :( on this one..

Thanks for the drop rate though! Time to farm away the pain...
The Above is a lie... Strangely, my anni/ruin shoulders maintained the appearance, and I was able to just put it back on with the item I saved for such an occasion... False Alarm. My bad.

Edit: Yea, I had a Blue piece saved. Thanks guys!

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 9:13 am
by Melehan
Want to make sure I understand the changes.

Destro should only get destro dops and vice versa, but the existing gear that we already have that is "wrong" won't be fixed or updated in any way, correct?

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 9:15 am
by wargrimnir
Most of those appearances just got shifted around a bit I would guess, find some blue/purple gear, might have shifted there.

This allows us to go from 24 different codes, down to one for each variation on gear. Saves a lot of time when making gear in the future and gives us a standard to work from as far as what gear should have what appearances.

Re: Patch Notes 2/2/2017

Posted: Thu Feb 02, 2017 9:16 am
by wargrimnir
Melehan wrote:Want to make sure I understand the changes.

Destro should only get destro dops and vice versa, but the existing gear that we already have that is "wrong" won't be fixed or updated in any way, correct?
Correct. Hence the loot buff for a while.