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684 online

Posted: Fri Feb 24, 2017 6:34 pm
by Bozzax
Does this mean new content/grind != more players?

Actually a bit down by this :/

Re: 684 online

Posted: Fri Feb 24, 2017 6:45 pm
by wargrimnir
Image

Image

Destro is zerging pretty hard, and about half of T4 doesn't appear to be in RvR anyway. At first glance, it's not exactly inviting.

Re: 684 online

Posted: Fri Feb 24, 2017 6:48 pm
by blaqwar
And it's friday.

Re: 684 online

Posted: Fri Feb 24, 2017 6:48 pm
by sanii
wargrimnir wrote:
Destro is zerging pretty hard, and about half of T4 doesn't appear to be in RvR anyway. At first glance, it's not exactly inviting.
I don't know mate , i can only play this game properly when i see 250 people on both sides, it just doesn't feel right when i use my abilities and they actually go off. I get my confidence from the ever so increasing lag and if i see less then 10 warbands i feel that something isn't right with this game.

Re: 684 online

Posted: Fri Feb 24, 2017 6:51 pm
by wargrimnir
blaqwar wrote:And it's friday.
i feex
Click here to watch on YouTube

Re: 684 online

Posted: Fri Feb 24, 2017 6:51 pm
by Caffeine
wargrimnir wrote: Destro is zerging pretty hard
This has been the case after every major patch so far. A reminder to you that faction locks of any kind is a terrible idea.

Re: 684 online

Posted: Fri Feb 24, 2017 6:53 pm
by adei
Again, who wants to be a fancy knight of flowers, at least its a chance for all you 6 man groups to get that challenge you want and use xrealming the correct way.

Re: 684 online

Posted: Fri Feb 24, 2017 6:56 pm
by bloodi
adei wrote:Again, who wants to be a fancy knight of flowers, at least its a chance for all you 6 man groups to get that challenge you want and use xrealming the correct way.
All 4 of them will surely be able to make the difference in a 2 to 1 ratio.

Re: 684 online

Posted: Fri Feb 24, 2017 7:06 pm
by Bozzax
Well well who minds a zerg Image

Re: 684 online

Posted: Fri Feb 24, 2017 7:12 pm
by Armagdon
The night is still young.